Author Topic: fs2_open 3.4  (Read 8810 times)

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Offline IceFire

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Its there so you can script it into a mission.  Changing the way that works could break FS2 missions as well as numerous MOD's and campaigns.

Its very easy to prevent say the vessel from jumping with Nav down...
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline Inquisitor

Well, a confluence of things prevented me from getting this released yesterday.

No promises that I will do it today.

Even though I don't have it for you, Merry Christmas to those who celebrate it!
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Offline Petrarch of the VBB

  • Koala-monkey
  • 211
So it will be a new year present then?;)

 

Offline Rampage

  • Son Of Rampage
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  • Urogynaecologist
Another thing if someone else hasn't brought it up yet.  There is an old bug with the pilot messaging/commands.  For example, when you order pilots to ignore your target and choose "all ships", ships outside your chain of command will follow your order.  This goes for the other commands.

 

Offline Solatar

  • 211
When you tell your wingmen to engage the enemy when there are no hostiles around they tell you they are "engaging now sir!", but when hostiles are around, they just say "affirmative"

But we can fix this for 3.5, I really want 3.4 now.:D

 

Offline Goober5000

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I'd post an unofficial build, but Hades, it doesn't seem to work for you. :(

 

Offline Solatar

  • 211
*grumbles*

Well, I'm trying to return my Radeon 9000 #d card (****in' assholes as the Emachines place built the ****ing 3d card into teh damn motherboard. Even says on the front of the comp "AGP", but no, its Internal AGP) and get one that plugs into my computer somewhere else. Maybe it will work then.

 

Offline Inquisitor

Yes New Years or earlier. Need to track down bobboau or his decal code...
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Offline Stunaep

  • Thread Necrotech.... we bring the dead to life!
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so an overview of what we are DEFINATELY going to have in 3.4 would be?
"Post-counts are like digital penises. That's why I don't like Shrike playing with mine." - an0n
Bah. You're an admin, you've had practice at this spanking business. - Odyssey

 

Offline Goober5000

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New sexps.  Many bug fixes.  New mission flags.  Better FREDding.  Ballistic primaries.  Bigger table limits.  Good stuff, overall. :yes:

From Bobboau's 12/7 commit log:
Quote
inital decals code, if you are worried a bug is being caused by the decals code it's only references are in,
collideshipweapon.cpp line 262, beam.cpp line 2771, and modelinterp.cpp line 2949.
it needs a better renderer, but is in prety good shape for now,
I also (think) I squashed a bug in the warpmodel code

  

Offline Inquisitor

I love great comments :)

I'll comment it out before doing the build.
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