Any of you who have played any of the Command and Conquer games know that when a building is damged to a certain point, a new animation is sent in the replace it that makes the whole thing look damaged. I was wondering if a similiar thing could be implemented in fs2.
We already have model and texture replacement code, so implementing this could be easier than thought.
On the downside it would require a few models for each ship; such as "Model.pof", "Model-d1.pof", "model-d2.pof", all the way down to as far as you want to go. If there are no models with the -d~.pof at the end, then no damage models are used.
Okay...n00bish idea...but what do you think?