What happened to the "accounting for the features in fs2_open" thread?   It seemed like a good thing to have... 

Anyway, I just finished implementing mission flags for skipping briefing and/or debriefing.  This has several interesting applications...
First, cutscenes.  An in-mission cutscene would be rather awkward if it had a briefing or debriefing.  This remedies that.
Second, subspace jumps.  A player can engage his jump drive and move to another battle without bothering to go through a debriefing and another briefing.  Unfortunately, this won't take into account ship damage - that'll have to be either hacked with is-previous-event-true or done with campaign persistent variables, something that hasn't been implemented yet.
Probably others can think of more. 

The cutscene application can also benefit from the new set-position and set-facing sexps as well, allowing cutscenes with different camera angles. 
