What happened to the "accounting for the features in fs2_open" thread? It seemed like a good thing to have...

Anyway, I just finished implementing mission flags for skipping briefing and/or debriefing. This has several interesting applications...
First, cutscenes. An in-mission cutscene would be rather awkward if it had a briefing or debriefing. This remedies that.
Second, subspace jumps. A player can engage his jump drive and move to another battle without bothering to go through a debriefing and another briefing. Unfortunately, this won't take into account ship damage - that'll have to be either hacked with is-previous-event-true or done with campaign persistent variables, something that hasn't been implemented yet.
Probably others can think of more.

The cutscene application can also benefit from the new set-position and set-facing sexps as well, allowing cutscenes with different camera angles.
