Author Topic: Jump Node Defense  (Read 4910 times)

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Offline TopAce

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Mjolnirs, some modified ones with AAAs. But what about money?
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mm, i wouldn't block nay nodes, i'd take my fleet and go geurrilla.

have all the civilians run like hell, and sacrifice 3 or 4 systems as a frontline, and have packs of 1 destroyer, 2 corvettes, and 3 or 4 cruisers occupy large positions, and have packs of large fighters or small cruisers, Heavy Patrol Vehicles, running around.

the HPV's would have a crew of 5, food, water and missiles for up to 2 weeks, and be equiped with 3 turrets on the sides and back, and heavy fighter weapons up front. like 3*4 primarys, with the abilty to mount different ones with 5 minutes work, and 4*lots secondarys, with the same thing like the primarys.

they'd be resupplied by support ships send from cruisers or small asteroid bases, and have intersystem drives.

they'd hunt in packs of 3 or 4, and attack anything from fighters to corvettes, or destroyers when they've got bomber support from the destroyers. the commanding officer would be ranked a commander, but the leader of a pack would be a captain.
just another newbie without any modding, FREDding or real programming experience

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Offline Nico

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and then? you know, if you sacrify systems every time the shivan comes, you're gonna be screwed up very fast, and people sure won't be happy. and if the 80 odd sathanas goes after you, your guerilla fleet will be... useless. Guerilla works when you can hurt the enemy. There's virtually no suplly route to cut for shivans, psychological warfare doesn't seem to be an option, and a sathanas can simply ignore a destroyer that would attack it. In FS1, we don't even know where they came from: they appeared in an apparently closed system. I'm not sure closing nodes has any effect at all on them ( destroying the knossos did nothing, after all ).
SCREW CANON!

 
mmm
well, i;d go geurilla for anything non shivan for sure, and for the shivans, well, i'd meson every node where there might be a shivan infestation. and for every new node i'd have a few mesons waiting.

it sounds stupid, but it seemes like the best chance for survival.
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
I've got 2 drug-addict syblings and one alcoholic whore. And I'm a ****ing sociopath --an0n
You cannot defeat Windows through strength alone. Only patience, a lot of good luck, and a sledgehammer will do the job. --StratComm

 

Offline TopAce

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Which age are you talking about? You cannot collapse all nodes the Shivans pass throught. They are at Capella, the best place for them is there :)
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Offline Nico

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They were at Ross128 too, you know. Ross128 is two jumps away from Earth ( which makes me think: I don't remember, how come FS1 lasted so long if the shivans were already only two jumps away from Earth at the very begining? )
SCREW CANON!

 

Offline TopAce

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but you don't have anything to collapse the jump nodes with. Meson bombs don't exists there, and you don't have the knowledge that nodes can be collapsed. It was only discovered when the Lucifer went down.
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I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline Trivial Psychic

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Quote
Originally posted by Venom
They were at Ross128 too, you know. Ross128 is two jumps away from Earth ( which makes me think: I don't remember, how come FS1 lasted so long if the shivans were already only two jumps away from Earth at the very begining? )


Must... resist... urge... to... pimp... my own... campaign...!

... whew!

Later!
The Trivial Psychic Strikes Again!

 

Offline Hippo

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Quote
Originally posted by Venom
They were at Ross128 too, you know. Ross128 is two jumps away from Earth ( which makes me think: I don't remember, how come FS1 lasted so long if the shivans were already only two jumps away from Earth at the very begining? )


I remember a long thread on this on the VBB, though, i don't remember the accepted solution... Anyone remember?
VBB Survivor -- 387 Posts -- July 3 2001 - April 12 2002
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AHTW

 
I'd send in two Deimos Class corvettes and Alpha1.  That'll stop anything =D

 

Offline Drew

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dont forget your 36 wingman backup :rolleyes:
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You mean the cannon fodder?  Drones would be cheaper...

 

Offline Taristin

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And probably more effective. Alpha 2 was always the first ninny to die off...
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Offline Singh

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Stuff some explosives into tons and tons and tons of those small TC crates (you heard it right- small crates- the most expendable FS2 ship ever!) use tons of small freighters to quickly come in, dump the crates around the node directly into the flight vectors. As soon as a ship comes in (especially if its a large one) BAM! right into the crates that go BOOM (appropriately spaced so that they dont trigger the ones surrounding them of course). Slap some sentry guns around the node along with fighters and Aeolus cruisers (those things are rather effective fighter killers!)  A hell of a lot of RBCs and you have an effective line of defense for the first wave. After the first wave is eliminated using the mines, call in freighters on stand-by to jump in, drop a crate, and jump out. The second wave might be able to dodge the mines and then take out the RBCs by turning around and attacking.
By letting them do so, you essentially expose their flanks to attack. If a destroyer would jump in at this point from further in-system, it could shove several beam shots into the thing's backside before it could turn around to engage it again. Here you have an effective 2nd line of defense.

The 3rd line would be to bring in a dozen cruisers and arrange them on either side of the node. Keep them facing the node at such an angle that they would be able to hit a destroyer or an enemy vessel as it decelerrated down its exit Vector. I have tried this strategy with 4 Cruisers and a corvette, and they took out an Orion destroyer while only loosing 1 ship O_o
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Offline phreak

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that reminds me of antimatter bowling from IW2 :drevil:
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Offline Hippo

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reminded me of DEM moreso...
VBB Survivor -- 387 Posts -- July 3 2001 - April 12 2002
VWBB Survivor -- 100 Posts -- July 10 2002 - July 10 2004

AHTW