Alright, I'll throw in my little silly disclaimer that I'm not a coder and don't know anything to do with coding. This was just something I was noticing last night (actually been thinking this for a while) when I couldn't get through a mission and had to restart it over and over again.
Do you know how if you die in a mission you have the option to "Quick Start Mission" where it will reload the entire mission again and throw you in?
My question is: Is there any way to have the game keep the mission info loaded from the original mission load so you don't have to re-load it when you select "Quick Start Mission" ? As it is now, if you click to quick start, it sends you back to the loading screen and takes a couple of minutes to reload, even though you were just playing it.
My suggestion would immediately throw you back into the beginning of the mission without re-loading it. The game would have kept the mission info on hand so there wouldn't be a loading time.
Again, I'm no coder so I don't know how difficult it would be to implement, but thought I'd suggest it. I'm not expecting miracles and I understand that just because someone suggests something or an SCP coder replies, that it doesn't mean it's gonna get done. And yes, I know the SCP peeps have said they're not implementing anything new til current bugs are ironed out.