Author Topic: idea for improved electrical arch rendering  (Read 2663 times)

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Offline Bobboau

  • Just a MODern kinda guy
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idea for improved electrical arch rendering
the current rendering method renders the archs with only a line, I sudgest that after relese of 3.6 the rendering method is altered to render a texture in a manner similar to that being used to render trails with a texture.
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DEUTERONOMY 22:11
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Offline Nico

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idea for improved electrical arch rendering
Mmh, I think they look fine the way they are, no?
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Offline Bobboau

  • Just a MODern kinda guy
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  • 213
idea for improved electrical arch rendering
they do look fine, but why should we settle for that, wouldn't they look better if they were rendered with a texture running across them (they would be less aliased for damn sure)
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline diamondgeezer

idea for improved electrical arch rendering
Well... wouldn't they look better if they didn't make the whole ship light up white? At least I think they're still doing that.

 

Offline Fineus

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    • Hard Light Productions
idea for improved electrical arch rendering
Remember Aliens? At the very end where the atmosphere processor is going belly up there's some pretty cool lightning effects/arcs. Just a thought.

 

Offline Carl

  • Render artist
  • 211
    • http://www.3dap.com/hlp/
idea for improved electrical arch rendering
so, you're saying it should be something like a missile trail  instead of a one pixel wide blue thingy? i don't know if that'll be better. the arcs aren't that dramatic looking, but i think that the subtlety thing they've got going works well.
"Gunnery control, fry that ****er!" - nuclear1

 

Offline Ace

  • Truth of Babel
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    • http://www.lordofrigel.com
idea for improved electrical arch rendering
I think that a glow effect of some kind on the blue lines would make them look much better.
Ace
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-Alfred Hitchcock

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
idea for improved electrical arch rendering
kinda going a little off topic, but it would be kinda cool if you could make arc effects avalible as a glowpoint option so you could have a localized arking effect that is always visible, you could use aurora to add them and it would be done like a localized or vectored glow. arc points arc around the point unless there are several points in close proximity, in which case they will arc over the gap. radius could be used to specify a field of influence. if two arcpoint's field of influence intersects with another then the arc crosses the gap (even if the arcpoints are in two different models).  think of that effect on the sathanas fleet as they powered up to destroy capella. alternatively you could add them to asteroids to have a localized electrical storm.

for the original idea, i dont think using a bitmap would work. every time i use a bitmap for a thin beam it looks kinda choppy. instead could you not generate some sort of aura around the line and do some aa. it would be faster and look beter i think. texturing everything isnt always the answer. it is possible to enhance the arc effect without using a bitmap.
« Last Edit: November 30, 2003, 01:18:37 am by 766 »
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Offline Bobboau

  • Just a MODern kinda guy
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  • 213
idea for improved electrical arch rendering
well there chopy as all hell now
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 
idea for improved electrical arch rendering
How about using something like the new method used in the missile trails? It'd be fast, at least.
The nick is not a typo, it's a pun.

 

Offline Starks

  • 29
idea for improved electrical arch rendering
Are we talking about the EMP Nebula Storms???
Formerly of the Dark Wings and Legion of Apocalypse

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
idea for improved electrical arch rendering
were talking about the effect were ships that have had the crap beaten out of them start emitting sparks, I want to modify it to be more like everything else in the game
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline RandomTiger

  • Senior Member
  • 211
idea for improved electrical arch rendering
talking about trails, they still have some issues I think

  

Offline RandomTiger

  • Senior Member
  • 211
idea for improved electrical arch rendering
..and if you make it optional no one can complain