Author Topic: HTL Subspace Node Model  (Read 6212 times)

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Offline StratComm

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I've heard it, and I've actually tried once or twice.  Can't get the proportions right without quads.  The FS2 node was already somewhat triangular, so it wasn't nearly as hard.  I do have an idea (it won't look the same, but it should be close enough).  It would help if I could get at the old node, but without FS1 or the port installed, I don't have access to the original.  Think you could upload it in pof or (preferably) cob format for me?
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Mongoose

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Quote
Originally posted by StratComm
that's correct, I don't know what could be causing it to not work.  You don't have a copy of the old node in your FS2 root, do you?
No, there's nothing in the FS2 root.

 

Offline Starman01

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Maybe a dumb idea, but I have this problem with the
zip-program I use (zip-central), It doesn't exract a file,
when at the target location already is one with the same
name, I mean it does not overwrite at all.

Unzip to the root, and copy it manually into the model-folder,
maybe this helps
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Offline StratComm

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I hate to dredge this up, but I am willing to take another stab at the FS1 node if I can get a copy of it.  I'll take FS2 pof or cob, anything that I can convert without having to dig up the old FS1 converters.  I'd try that route but I don't have any converters that old on this machine, or FS1 for that matter.  I can make something close I think but I need the original mesh if I'm going to get anything useful out of it.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM