Open up the

Deimos pof file (corvette2t-01.pof). Go to the "Turrets" tab of PCS. Look at the Physical SOBJ Parent and then look at the "note" you have about Multipart turrets

Regarding the docking point issue. Same

pof file. Go to the "Docking" tab of PCS. If you switch to the 2nd docking point, notice the data for the points does not change. (one is Left Dock and one is Right Dock) Also notice that the Position data does not change (either when changing the Point selected or when changing the Dock).
Additional note regarding the "Docking" tab. The Spline Path is the path _index_ for the path associated with that Dock (_not_ the path name). For example, again on the Deimos, Dock0 is associated with Spline Path 1, which has a path index of 1 (but is _named_ $path33 in the Path chunk). Dock1 is associated with Spline Path 2 (which is actually named $path18).
Another bug deals with the "Header" tab. When opening any file that has lights in the header, they are not displayed by this tab. Using the

Deimos pof as an example again, it has SEVEN lights. Yet when you look at the "Header" tab in PCS, ZERO lights are listed.
And the last bug I am currently aware of deals with the "Paths" tab. The "Turrets" associated with the path are not properly displayed all the time. If any vertices except for 00 is selected, then the "# of turrets" information gets corrupted. To see this in action, again pull up the

Deimos pof file. Go to the "Paths" tab. First select Vertex 00. Now scroll through the Paths. The information is displayed properly. Now select Vertex 01. Now when you scroll through the paths the information is incorrect for the turret section.