Author Topic: Figured I'd give TS rendering a go  (Read 4537 times)

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Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
Figured I'd give TS rendering a go
I'm thinking of adding more to the sides...

And thx venom.  

[This message has been edited by Raa Tor'h (edited 08-16-2001).]
Freelance Modeler | Amateur Artist

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Figured I'd give TS rendering a go
Nice, but I think the particles can be improved. Make them brighter, perhaps? Not so sure. But less reflection please  

Btw, take all these suggestions as a good thing, not a chore - it shows that people think you can achieve better. Like I said before, you are showing a lot of potential, and if you spend even half the time rendering that you do posting on forums (like me), you'll be an excellent artist very, very soon.  



[This message has been edited by Setekh (edited 08-17-2001).]
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

  

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Figured I'd give TS rendering a go
 
Quote
Originally posted by Setekh:
Nice, but I think the particles can be improved. Make them brighter, perhaps? Not so sure. But less reflection please  

Btw, take all these suggestions as a good thing, not a chore - it shows that people think you can achieve better. Like I said before, you are showing a lot of potential, and if you spend even half the time rendering that you do posting on forums (like me), you'll be an excellent artist very, very soon.  



[This message has been edited by Setekh (edited 08-17-2001).]

yeah, I keep telling him to lower the bump, too, but that's your fault Setekh! because of you now everybody is bump crazy  
SCREW CANON!