Author Topic: Subspace Revised  (Read 5441 times)

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Offline Krom

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mmm I wanna see a star system inside subspace...  Put the shivan homeworld inside subspace! spooky

 

Offline Scuddie

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Quote
Originally posted by IceFire
Pretty much fits with my general ideas on how subspace works.  Why needs to be changed to bring into the game however?  I'm pretty sure you can do a nebula inside subspace thus creating a storm :)
Thats what I'm saying...  Creating a nebula in subspace enhanced the feeling of it, but like I said, it hindered visibility and most of the time it wouldnt work (for me, anyway).  What I was thinking would be maybe keep the current subspace the way it is, except the model ofcourse ;), and we can have some variations, like an unstable hole, a hole with plenty of interferance (radar almost useless), and maybe intrasystem jumps can be different than intersystem holes.
Bunny stole my signature :(.

Sorry boobies.

 

Offline Killfrenzy

  • Slaughter-class cruiser
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What? Like a different colour?
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

 

Offline Scuddie

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Well, I am guessing the whole of the nebula effect can be used as unstable, with a little bit more.  The visibility shouldnt be reduced as much, but "poofs" should be plenty more, however, and all kinds of different lightning strikes can happen, with the occasional EMP bolt, like the ones in EMP nebulae, except not constant.  Occasional sporatic comm interferance would be present too.  They can also have lightning strikes rendered in the background.  Another thing is that the critical ship damage electric effect thingo can show up and in varying color.  These are just a few ideas, and I've got writer's block so I cant give much more :D.

EDIT:  Tell me if I'm starting to being annoying that it would seem I would be another FreeTerran, and I'll stop :p :D.
« Last Edit: April 13, 2003, 07:48:37 pm by 739 »
Bunny stole my signature :(.

Sorry boobies.

 
hmmm
on the topic of planets in subspace, or planets in general.

would anyone benefit from a realistic sized planet that could be destroyed or blown up?  I made one for grins and giggles.
it's huge, 12,800,000 meters wide, in-game. earth sized.
and save the tweaking the explosion, ships.tbl entry and making chunks for it, it works fine.

that brings up another question of mine, can anyone tell me what happens specifically or what regulates\modifies how something explodes?
i.e. what influences how long it takes while it sparks and electrifies before it breaks up, I figure small fighter explosions aren't that dissimilar from large capship explosions.
and stuff, just a thought and a question.

Bob
Hippie. n. a long-haired unconventionally dressed young person

 

Offline Stryke 9

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I think Subspace was originally designed to look a lot like the Capsule Space in Independence War. The anims show it as quite similar, but blue and without the freaky electrical thing in the middle or real transparency, so maybe we should model it after that.

 
hmmm
why model is after anything specifically?

why not give it customizable aspects to be left up to the mission designer?  you've implemented texture replacement, why not try and implement subspace model replacement?
or are there not enough == true's in the world??? :nervous:
just a small thought, it's 6:18 est and I just got up, I don't feel much like thinking.

Bob
Hippie. n. a long-haired unconventionally dressed young person

 

Offline Galemp

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Do we really need FRED parameters? I mean, how many subspace missions can you realistically have?
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 
true, or at least think of supporting palette remapping, I dunno :D

how many fred params do we need? how many subspace missions can be made?  who knows, give the people the means, step back and see ;)

Bob
Hippie. n. a long-haired unconventionally dressed young person

 

Offline ZylonBane

  • The Infamous
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I've already suggested elsewhere in this forum that subspace be expanded into a generalized skybox renderer, where you specify whatever and however many POFs you want (along with spin, alpha, yadda yadda).
ZylonBane's opinions do not represent those of the management.

 
well, it's been suggested again
btw, the alpha and spin is a good idea as well :)

Bob
Hippie. n. a long-haired unconventionally dressed young person

 

Offline IceFire

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Quote
Originally posted by ZylonBane
I've already suggested elsewhere in this forum that subspace be expanded into a generalized skybox renderer, where you specify whatever and however many POFs you want (along with spin, alpha, yadda yadda).

Then we can do Dyson Sphere like things too!
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 
a dyson sphere probably wouldn't be too hard to accomplish either, whether inside or out...

for inside, just make a REALLY big model for it, center it at 0,0,0 or wherever, depending on your mission.
for outside, use the same model, hideously far away (or close), and have a bit of the sun shining through.  
I'm presuming we have some form of additive or transparent textures (thrusters, etc.) to work with, why not make massive light beams streaming from it? :D

just a thought, I also might be quite insane.  I'll tinker with the dyson sphere model idea after I get done with this planet thing.
silly real life gets in the way :nod:
I'd personally push for something similar to halo :)

Bob
ideas? flames? etc?
Hippie. n. a long-haired unconventionally dressed young person

 

Offline ZylonBane

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Quote
Originally posted by NecroBob
I'd personally push for something similar to halo
You mean Ringworld, right?  :thepimp:
ZylonBane's opinions do not represent those of the management.

 
ah, spiffy, thanks :)
(yes, that's what I was thinking of)

Bob
Hippie. n. a long-haired unconventionally dressed young person

 
I'd think it'd look cooler if you could make subspace "flow" in a direction rather than have two cylinders spinning in opposite directions.  Make this "tunnel" come at you or flow with you.  Make it a bit transparent and have the "Trek" warp look on the outside to give the feeling of actually moving through space at fast speeds!

  
I had an idea like that as well, with space warping around you depending on which way you were facing, but I'd not suggest it, lest they ***** about GeoMod :D
(that was a fun one though...)

Bob
Hippie. n. a long-haired unconventionally dressed young person