Author Topic: Really random question  (Read 1898 times)

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Offline Lightspeed

  • Light Years Ahead
  • 212
Really random question
What's the number of maximum entries in weapons.tbl?

Just curious. :rolleyes:
Modern man is the missing link between ape and human being.

 
CHEESE!



a random question demands a random answer of course
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Offline WMCoolmon

  • Purveyor of space crack
  • 213
200 normally, 300 for Inferno builds.
-C

 

Offline Taristin

  • Snipes
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  • BlueScalie
    • Skelkwank Shipyards
300 weapons? Meh. Overkill.
Freelance Modeler | Amateur Artist

 

Offline Lightspeed

  • Light Years Ahead
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200 weapons? Thats *good* news ;7
Modern man is the missing link between ape and human being.

 
Is this one of those limits flagged by :V: comments yelling "DON'T TOUCH THIS STUFF IF YOU WANT MULTI"?
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
I've got 2 drug-addict syblings and one alcoholic whore. And I'm a ****ing sociopath --an0n
You cannot defeat Windows through strength alone. Only patience, a lot of good luck, and a sledgehammer will do the job. --StratComm

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
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Quote
Originally posted by kasperl
Is this one of those limits flagged by :V: comments yelling "DON'T TOUCH THIS STUFF IF YOU WANT MULTI"?


if i could only figure out why
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"The Mountains are calling, and I must go" - John Muir

 

Offline TopAce

  • Stalwart contributor
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  • FREDder, FSWiki editor, and tester
Quote
Originally posted by WMCoolmon
...300 for Inferno builds.


Do they need that much? :eek2:

Quote
This is from Raa tor'h
300 weapons? Meh. Overkill


It is.
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I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline Fineus

  • ...But you *have* heard of me.
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    • Hard Light Productions
To be fair, if tables are now available in modular form (that is to say each weapon can be broken down into its own much smaller table file), 200+ is nice. It means you can have every weapon from every mod you have installed booted up at the same time and flick through them all without having to drop out of the game to chop and change things.

 

Offline TopAce

  • Stalwart contributor
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  • FREDder, FSWiki editor, and tester
I haven't told that was not nice, I only pointed it out that I agree with Raa that that amount is simply too much.
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 
Quote
Originally posted by Kazan


if i could only figure out why


DaveB said something about packetsize before leaving.
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
I've got 2 drug-addict syblings and one alcoholic whore. And I'm a ****ing sociopath --an0n
You cannot defeat Windows through strength alone. Only patience, a lot of good luck, and a sledgehammer will do the job. --StratComm

  

Offline Kazan

  • PCS2 Wizard
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    • http://alliance.sourceforge.net
Kasperl: i knew that - i meant more specifically - as in WHICH packet breaks it
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir