Author Topic: System Info for the FS Nodemap  (Read 11965 times)

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Offline Ace

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System Info for the FS Nodemap
On the classification that Shrike showed ( much more precise and descriptive then the Star Trek method   ) Vasuda Prime would be a hyperarid world due to the mentions of "lack of drinkable water on the surface, even to Vasudan standards."

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Offline phreak

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System Info for the FS Nodemap
I saw in one of the FS tech room things that Gamma Drac didn't have any planets, basically a useless system other than the knossos...

This info would come in handy for a starmap like IW2s *another hint*
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Offline Setekh

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System Info for the FS Nodemap
What about the Ancients? We can map the Ancients' worlds too, like Altair.  
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Offline Vertigo1

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System Info for the FS Nodemap
Well, think about it like this:

Use the real life info on the systems, but for the planets the GTVA inhabited...just say they used special technology that allowed them to settle there!  That, or they terraformed a planet and shielded the colonies somehow.

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Offline Setekh

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System Info for the FS Nodemap
 
Quote
Originally posted by MD-2389:
That, or they terraformed a planet and shielded the colonies somehow.

Terraforming, yeah!

Oh, and speaking of special technologies, I wonder what the cities of the GTVA will be like. Super-technologically advanced? And do they still need Hella-huge rockets to launch raw material into space?
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Offline Shrike

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System Info for the FS Nodemap
Why would they need hella-huge rockets when you have fusion drives and gravity control?  
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System Info for the FS Nodemap
 
Quote
Originally posted by PhReAk:
I saw in one of the FS tech room things that Gamma Drac didn't have any planets, basically a useless system other than the knossos...

Quote, "Remote, uninhabited system discovered shortly before the outbreak of the Great War. No planets, no viable resources. The GTSC Erikson visited Gamma Draconis 15 years ago reporting nothing out of the ordinary." referring to Gamma Draconis.

Shadowman, I have taken quite a few notes on important events, and system info from the first 3rd of FS2. Give me an email [email protected] and I will send you all I have.

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[This message has been edited by Pegasus V (edited 09-08-2001).]

 

Offline Sandwich

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System Info for the FS Nodemap
 
Quote
Originally posted by wEvil:

*edit*
Oh, and ill do you a proper (IE, accurate)3D model of the nodemaps once you've collated all your data.

Please do, as I think this will help out many people who want to make their own Command ANI's...  

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Offline Ace

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System Info for the FS Nodemap
On the comments of "lets make a chart for each system based on real life!" unless Volition makes it official it shouldn't be under the canon category however much you love it   (as I keep on saying in many threads on this FSURP...)

The most we can get from systems are events tied to them and minor notes.

Notes such as:
Deneb as of (insert approx. date in FS2 campaign) 2367
*Cygnus Prime (inhabited world)
*Deneb Asteroid Field (Ancients excavation)


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System Info for the FS Nodemap
  Actually, all of this is still just hypotheses (maybe very VERY good hypotheses) but it will still remain just that until we actually drop by for a visit to check our measurements and calcualtions against the real thing, so FICTION writers are still free to do as they will...

  Of course, basing your material on these hypotheses is a good way to truely explore the real nature of an interstellar society, not to mention that it adds a neat little 'cookie' for those in the know so I say, use your best judgement...
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Offline Setekh

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System Info for the FS Nodemap
 
Quote
Originally posted by sandwich:
Please do, as I think this will help out many people who want to make their own Command ANI's...  

Shrike, for the umpteenth time, aren't you doing something about this?
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.