Author Topic: Serious bug in "Their finest hour".  (Read 3327 times)

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Serious bug in "Their finest hour".
The fleet that warps in to attack the freighters have bugged AI or somehting. The beam canons NEVER fire.

It takes ages for them to kill the freighters with their normal turrets.

And its ridiculous watching the cain class cruiser rape a sobek, aeolus and that other corvette because their beam canons wont fire.

What is up with that?

 

Offline karajorma

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Re: Serious bug in "Their finest hour".
Was this a once off or can you reproduce it again?

What version of FS2 or FS2_Open were you using?
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Re: Serious bug in "Their finest hour".
It happens -every time-.

Im using the 1.9 version as here :

1.8 to 1.9a:
-------------
(24MB)

-Oxyshare: -See this if you have problems to locate the download link-
http://galeon.com/shivansps/oxyshare.JPG

 

Offline karajorma

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Re: Serious bug in "Their finest hour".
Just confirmed it's occuring using the latest CVS so I can't suggest upgrading in any way.

I'll put it in Mantis for now and someone will look into it. Possibly me again but beams aren't my speciality.
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Offline Wanderer

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Re: Serious bug in "Their finest hour".
Have those ships been beam-freed at all in that mission?
Do not meddle in the affairs of coders for they are soggy and hard to light

 
Re: Serious bug in "Their finest hour".
You mean in the original FS2? Cant recall, and either way its quite clearly a bug if it was.

One more thing, when one of the vasudan ships goes to critical, they will say they are evacuating non-essential personnel. But the "voice actor" potrait they are using is a terran one.

 

Offline taylor

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Re: Serious bug in "Their finest hour".
They will use beams, but not reliably.  It does the exact same thing in retail.

 
Re: Serious bug in "Their finest hour".
I went through the entire mission 3 times and they never fired a single beam....

 

Offline Fergus

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Re: Serious bug in "Their finest hour".
They never worked for me in Retail either, just took it as normal GTVA ineptitude.
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Offline karajorma

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Re: Serious bug in "Their finest hour".
This is odd. They are definitely beam free

$Formula: ( when
   ( has-time-elapsed 20 )
   ( beam-free-all "Colossus" )
   ( beam-free-all "Stalwart" )
   ( beam-free-all "Heket" )
   ( beam-free-all "Khepri" )
)
+Name: Allied Fleet Armed
+Repeat Count: 1
+Interval: 1

I'm pretty much mystified as to why they aren't firing. It seems odd that every single beam could have bad firing arcs and the Colossus definitely does uses it beams even though it is beam-freed in the same mission.

If this is the same behaviour as retail then I guess it's not a bug though.
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Offline Goober5000

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Re: Serious bug in "Their finest hour".
Well, the Khepri arrives at t=20, the Heket at t=21, and the Stalwart at t=32.  Beam-free-all doesn't work for ships that aren't in the mission. ;)

Theoretically the Khepri could fire beams, but perhaps the events are evaluated before the arrival cues.  Thus, although they both happen "simultaneously", the beam-free-all would happen first.

 

Offline Nuclear1

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Re: Serious bug in "Their finest hour".
Goober hit the nail on the head here. I remember actually going into FRED to check this out one time, and after simply changing the BFA cue, I had an Aeolus and a Sobek using the weapons that they should've been using to make the cruisers a lot more bearable in that mission.
Spoon - I stand in awe by your flawless fredding. Truely, never before have I witnessed such magnificant display of beamz.
Axem -  I don't know what I'll do with my life now. Maybe I'll become a Nun, or take up Macrame. But where ever I go... I will remember you!
Axem - Sorry to post again when I said I was leaving for good, but something was nagging me. I don't want to say it in a way that shames the campaign but I think we can all agree it is actually.. incomplete. It is missing... Voice Acting.
Quanto - I for one would love to lend my beautiful singing voice into this wholesome project.
Nuclear1 - I want a duet.
AndrewofDoom - Make it a trio!

 

Offline karajorma

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Re: Serious bug in "Their finest hour".
Ah. That explains it. I'm so used to using all ships beam-free-all by default that I forgot to check the arrival times :)

I suspect this change was part of the giant mission-****age that took place when they disabled the Colossus to stop it wandering about all over the place. If you open the mission in FRED there are all kinds of ai-waypoints orders for the Colossus in that mission :)
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Offline Mars

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Re: Serious bug in "Their finest hour".
That mission might even be too easy with all those beam enabled ships...

Sounds fun  ;7

 

Offline Charismatic

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Re: Serious bug in "Their finest hour".
"nobody wants to play with me" -wandering colossus-
:::PROUD VASUDAN RIGHTS SUPPORTER:::
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Offline karajorma

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Re: Serious bug in "Their finest hour".
Seriously. Undisable the colossus in FRED and it wanders all over the place :)
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Offline S-99

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Re: Serious bug in "Their finest hour".
Someone should make it so that the colossus wins, so we can watch it wander around.
Every pilot's goal is to rise up in the ranks and go beyond their purpose to a place of command on a very big ship. Like the colossus; to baseball bat everyone.

SMBFD

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