At this point about half of the people here will be saying to themselves "So what?". Sound like an easy thing to do? it ain't. This is how I did it. I made a friendly cruiser called "Target". Told the capship to chase down "Target". Created an every-time event which calculated the differences in X,Y, and Z, co-ordinates between the capship and Alpha 1. Imagine it as the length in X,Y and Z the capship would need to travel to get to Alpha 1. The every-time event then added those lengths to the current X,Y, and Z co-ords of alpha 1 and positioned the target cruiser there. Essentially putting the target cruiser behind Alpha 1. Oh I multiplied up all the lengths by 10,000 as well. So that the target cruiser would be a long way away.
End result, cruiser is always headed for a target which from it's pespective is behind Alpha 1. ie: the capship ends up headed straight at Alpha 1.

Oh yes. Let the bullying of much smaller ships commence.
