Which is crap, in my mind, as with enough time [any] ship ought to be able to rip enough holes in a corvette/destroyer/whatever+++ (well... mebbe not [juggernaut] class, but up to Destroyer at least) to render it dead, core their way through to the reactor(s) and watch it go critical... but maybe that's just me.
--side note: pleased to see my Tigris getting positive mention, but it's barely a dogfighter, and certainly not anti-cap in any sense of the word (although it might get a few subsystems on a poorly-defended cruiser).
More to the topic, perhaps mixing a Maxim/Kayser set on a medium/fast (65m/s+) fighter, throw in Trebuchets and some Helios bombs, and you're set to rip almost anything to shreds. Trebuchets are good for nailing caps from a distance, but I like 'em as first-strike antifighter missiles m'self. Nothing'll throw a wing into disarray quite like bouncing the point-man off his wingmates and leaving 'em with 5% integrity left... XD *evil laughter*
Not sure what fighter could mix all that together effectively, though. Artemis only has one gunbank slot, yes?