Didnt old WC Saga have shielded caps too? 
We tried more than once. But we could have either ridiculous big bubble shields (kinda useless by the geometry of our capships) or we have shieldmeshes with either huge faces and therefore huge and strange hit effects, or they crash the entire game. I tried to make combined shields
of more than one bubble, but at the gluelines were rendering problems again, or they crashed 
Huh? - Did my cruiser-shield crash at any time for you?

It wasn't completely done

(maybe to 95%; oh, and the terran ship I was assigned afterwards is shielded to about 50%...

wasn't very entertaining to make, though

) , and I don't feel like doing shieldmeshs-only again (because its a lot of work for not much effect and because I have better things to do), but as far as I remember, it
did work, at least so far as it was completed.
Still, seeing real capship-shielding as unpractical (but NOT impossible), it's quite valid to ask for the hull-shield implementation...

(so - no real complains at anyone in this discussion)
(also, surface-shields should help preventing suicide shield-penetration runs in multiplayer-missions...

)
Oh, and congratulations for getting the Mod mostly finshed

(which is something I usually miss to accomplish with my stuff

) . I'll certainly play it at some time, though currently there are other things to do (so - no feedback from me for now

).