Poll

Which modeling program is better?

3DS Max
Maya

Author Topic: Max Vs. Maya  (Read 3840 times)

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Offline Lt.Cannonfodder

  • 210
  • Digitalous Grunteous
That applies to pretty much all 3d apps. It depends on the person which interface they find the most easy to work with.

 
I don't know Maya, but I do know Max a little bit. I think it's hard to begin with Max, but it may be because there are too many features, and you don't know which ones to use all at once.

It's a bit like MS Word.... a ton of features, but how many does an actual person use? 
Maybe we should start a "learning to use MAx thread".  I'm sure theres tons of stuff that most people don't even think about.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?

 
I'd like see a list of the modifiers and stuff and EXACTLY what they do and their values instead of how-to-make tutorial.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

  

Offline colecampbell666

  • I See Dead Pictures
  • 212
  • Evolution and ascension.
That's why I don't like tutorialized. The Blender Wikibook is amazingly well done.
Gettin' back to dodgin' lasers.