Sorry for my terrible english im a german speaker.
Follow problem.
We make an Battletech/Aerotech MOD and we will test first time the multiplayer with selfmade maps.
The Host starts the game.
The Client can join the game over HOST IP Adress.
Weapon loadout and briefing have no problems.
The Problem is when Host starts the MAP.
The Client cant joint into the map and the clients game crush down to desktop without Error Message.
Why???
I hope i become answer.
The next problem we have with damage the Ships in game become damage when client goes down when the BOT flight for the client was crashed down the weapons make dont damage und noch collision damage.
We have in this time the Luck, the Host and the Client are join the map and figth we wondering no Collision Damage and no weapon damage.
we start the game new and then we have the first problem with crashed down the client to desktop.
Make the modiffed tbl files this error?
I don´t know it.
I wait for a answer. thx