I'm not sure what these mean, but it doesn't seem to stop me from playing. Anyway, is there a way to fix this? I'm using taylor's new xt build.
Warning: Too many beam sections for weapon BFRed - max is 5
File: Weapons.cpp
Line: 3021
Call stack:
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parse_weaponstbl() parse_modular_table() weapon_init() game_init() game_main() WinMain() WinMainCRTStartup() kernel32.dll 7c816fd7()
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Warning: GTF Myrmidon (fighter2t-05.pof) has a null moment of inertia!
File: Ship.cpp
Line: 5624
Call stack:
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ship_set() ship_create() parse_create_object_sub() parse_create_object() mission_parse_maybe_create_parse_object() post_process_ships_wings() post_process_mission() parse_mission() parse_main() mission_load() game_start_mission() game_enter_state() gameseq_set_state() game_process_event() gameseq_process_events()------------------------------------------------------------------
Warning: GTF Myrmidon (fighter2t-05.pof) has a null moment of inertia!
File: Ship.cpp
Line: 5624
Call stack:
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ship_set() ship_create() parse_create_object_sub() parse_create_object() parse_wing_create_ships() post_process_ships_wings() post_process_mission() parse_mission() parse_main() mission_load() game_start_mission() game_enter_state() gameseq_set_state() game_process_event() gameseq_process_events()------------------------------------------------------------------