I'm not sure what these mean, but it doesn't seem to stop me from playing. Anyway, is there a way to fix this? I'm using taylor's new xt build.
Warning: Too many beam sections for weapon BFRed - max is 5
File: Weapons.cpp
Line: 3021
Call stack:
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    parse_weaponstbl()    parse_modular_table()    weapon_init()    game_init()    game_main()    WinMain()    WinMainCRTStartup()    kernel32.dll 7c816fd7()
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Warning: GTF Myrmidon (fighter2t-05.pof) has a null moment of inertia!
File: Ship.cpp
Line: 5624
Call stack:
------------------------------------------------------------------
    ship_set()    ship_create()    parse_create_object_sub()    parse_create_object()    mission_parse_maybe_create_parse_object()    post_process_ships_wings()    post_process_mission()    parse_mission()    parse_main()    mission_load()    game_start_mission()    game_enter_state()    gameseq_set_state()    game_process_event()    gameseq_process_events()------------------------------------------------------------------
Warning: GTF Myrmidon (fighter2t-05.pof) has a null moment of inertia!
File: Ship.cpp
Line: 5624
Call stack:
------------------------------------------------------------------
    ship_set()    ship_create()    parse_create_object_sub()    parse_create_object()    parse_wing_create_ships()    post_process_ships_wings()    post_process_mission()    parse_mission()    parse_main()    mission_load()    game_start_mission()    game_enter_state()    gameseq_set_state()    game_process_event()    gameseq_process_events()------------------------------------------------------------------