Author Topic: Skybox problem  (Read 1836 times)

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Offline Nyctaeus

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Hi. I have a problem with skybox textures. I converted them from tga to dds with DXT5 and... Now something is wrong. Textures are deformed.

All converted textures are broken now. I have a backup, but I don't know how to do it correctly. Maybe a wrong format or something? Please, help.
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Offline The E

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Ummm.....Kinda hard to tell, really. How is it supposed to look? And what resolution are your tga files in?
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Offline pecenipicek

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errrm... what exactly is broken? apart from some banding, i dont see much wrong.
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Offline The E

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I'm sort of guessing that that's what he meant. I would recommend trying dxt1 (It's a skybox, you don't need any alpha), or if that fails, u888 or u555.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Nyctaeus

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I'm sort of guessing that that's what he meant. I would recommend trying dxt1 (It's a skybox, you don't need any alpha), or if that fails, u888 or u555.
It works :D! One of U formats works. Thanks for the help guys.
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All of my assets including models, textures, skyboxes, effects may be used under standard CC BY-NC 4.0 license.

 

Offline Nighteyes

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that looks like a really nice skybox, can you post some more screens? :)

 

Offline Nyctaeus

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Sure :)



Screens from today test of ground objects in SG. Don't worry, you won't see Titan in atmosphere :P.
Exile | Shadow Genesis | Inferno | Series Resurrecta  | DA Profile | P3D Profile

Proud owner of NyctiShipyards. Remember - Nyx will fix it!

All of my assets including models, textures, skyboxes, effects may be used under standard CC BY-NC 4.0 license.

 

Offline Nighteyes

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those look really nice! I assume that flare in the first screen was added in in post production?
« Last Edit: October 25, 2010, 06:14:50 pm by Nighteyes »

  

Offline Rodo

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cool stuff!
el hombre vicio...