Author Topic: Landscape Converting  (Read 1210 times)

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Offline Nyctaeus

  • The Slavic Engineer
  • 212
  • 800k tris ships achieved!
    • Exile
We're working on landscape for Shadow Genesis, with my friend. It's a big island with a few volcanic mountains and ocean around. It's made in frozen theme and is has 57k polys. When my friend have tried to import it to Truespace, uvmapping has dissappeared o__O. So, is there any special method for converting a high poly landscapes?
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Offline Kobrar44

  • On Suspended Sentence
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Part of it. One model has lost whole UV mapping, but the rest remained untouched.
Oh guys, use that [ url ][ img ][ /img ][ /url ] :/

  

Offline Angelus

  • 210
  • The Angriest Angel
yeah, that's happens, when going via TS. Why do you do that anyway?
One step that helped there, was going the route: app--->lithunwrap--->TS--->PCS2

Not sure if lith can handla a near 60k poly model.


You might want to go via Blender.