Author Topic: Exporting textures  (Read 1625 times)

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Offline Riven

  • 28
I've got kazan's PCS and i've converted a few POF's to COB but the textures never work. Do i have to re texture the model manually? or is there an other way?

 

Offline Ryx

  • Twilight Falling
  • 29
  • Away in RL land. Back later.
Maybe you can find some help in this thread. :)

Anyway, do a little digging in the modding and HL forum. ;)
Intel C2D E6850|4Gb RAM|Abit IP35 PRO|ATI X1900 XT

 

Offline an0n

  • Banned again
  • 211
  • Emo Hunter
    • http://nodewar.penguinbomb.com/forum
Make sure the textures are in the same directory as the cob.
"I.....don't.....CARE!!!!!" ---- an0n
"an0n's right. He's crazy, an asshole, not to be trusted, rarely to be taken seriously, and never to be allowed near your mother. But, he's got a knack for being right. In the worst possible way he can find." ---- Yuppygoat
~-=~!@!~=-~ : Nodewar.com

 

Offline Martinus

  • Aka Maeglamor
  • 210
    • Hard Light Productions
Riven these types of questions are better suited to the modding forums :nod:

"Scotty beam this thread to the modding forums"
"aye aye capin' "

 

Offline Riven

  • 28
the thread link only had the ships in .max format and i don't have 3Ds MAX. I've got all the textures in the same directory as the cob and pof, in .bmp and .pcx. Is it because i only have truespace2 and not 5?

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
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    • Karajorma's Freespace FAQ
Truespace should give you the option to look for the texture files when you first import the model (it comes up as part of the error message in TS4 IIRC) give it the directory the model is in and it should be happy.

I`m used to TS4 so this might not work with TS2 but it probably does.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline Riven

  • 28
yep, i've found that but it doesn't work for turrets!? any ideas?