Initializing OpenGL graphics device at 1280x800 with 32-bit color...
Initializing SDL...
Requested SDL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
Actual SDL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
OpenGL Vendor : Intel Inc.
OpenGL Renderer : Intel HD Graphics 3000 OpenGL Engine
OpenGL Version : 2.1 APPLE-7.32.12
If you are on a dual-graphic card configuration, now would be the good time to force FSO to run on the real card. Otherwise, well sucks. I have no idea how reliable Intel drivers are on OSX, but ogl 2.1 seems like something out of half a dozen years ago.