So I'm farting around with a variety of models, and I want to have different factions have color-coded shields (for example, how Kilrathi and Confed forces have red and blue shields, respectively, in WCS).
Suppose one faction captured another faction's ship, and gave it a refit, including nifty green-colored shields to replace the old shielding unit. Is there any way I can avoid using up a table entry just to reflect the change of $Shield Color, the way one can change a paint job with in-mission texture replacement?
I'm guessing the answer is no, but i wanted to ask just in case. If not, I'll suggest it to the coders.