Author Topic: Victory Music a02  (Read 1778 times)

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Offline vyper

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Success music A02 is longer than it gets played in game. And damn, is the little extra bit good! It sounds very SG-1ish and just so good. Meh, damn the tbls for having wrong length entries!

:D Just thot I'd share.
"But you live, you learn.  Unless you die.  Then you're ****ed." - aldo14

 

Offline CP5670

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It seems that several of the music, particularly the enemy arrival ones, are longer than played in the game. :D (both FS1 and FS2)

 

Offline vyper

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Well it looks like I might have to finally figure out the music.tbl numbers... ;)
"But you live, you learn.  Unless you die.  Then you're ****ed." - aldo14

 

Offline CP5670

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Good luck... :nervous:

Actually, if you make any progress there, it would be really good, since I don't think anyone here knows exactly what those do. I once spent several hours playing around with the numbers and testing the results, but for every rule I found there always seemed to be ten exceptions. :p

 

Offline Sesquipedalian

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Sesqu... Sesqui... what?
Sesquipedalian, the best word in the English language.

The Scroll of Atankharzim | FS2 syntax highlighting

 

Offline Solatar

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Just wondering. How do you know what time signature the music has? I mean, 4/4 and 2/4 would sound the same, right?

EDIT: When you mess around with the music in the .vp, you see a number next to it. The bigger tracks have larger numbers, maybe this has something to do with it.....

 

Offline IceFire

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Battle 2 track 1 is also much longer than is played in the game.
- IceFire
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"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline CP5670

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Quote
http://www.hard-light.net/forums/index.php/topic,10203.0.html

Last post.


Yeah, I have tried mostly the same things, but the thing was that, like I said before, for every general rule that seemed to hold, there will many exceptions. :p

 

Offline Black Wolf

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Hey Vyper, if you do get this worked out, remember to tell Flipside, so e can get those tracks of his into the game.
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Offline vyper

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Quote
Originally posted by Black Wolf
Hey Vyper, if you do get this worked out, remember to tell Flipside, so e can get those tracks of his into the game.



:wink: :nod:  I will try.
"But you live, you learn.  Unless you die.  Then you're ****ed." - aldo14

 

Offline vyper

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Right, I have no idea how to explain this, nor the time since I'm about to go for dinner, however:

Code: [Select]

$Name: FS2_Vict_A02.wav 60.8 52920 ; * Victory 2 ( all enemies dead, goals completed ) (30.8  changed to  60.8 - I suspect this column determines length)


Works. I got the track to play all the way through.  :D
"But you live, you learn.  Unless you die.  Then you're ****ed." - aldo14