Author Topic: Need some help with a new ship...  (Read 3159 times)

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Offline Unknown Target

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Need some help with a new ship...
Hey all, can someone please tell me what this ship needs? I've got the general idea of the body, but it needs SOMETHING, and I don't know what....






 

Offline Galemp

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Need some help with a new ship...
Try something along the lines of Hecate fins on the sides of the head. Or just on one side, and make it a tall senso/communications array, y'know?
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Offline TrashMan

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My oppinion - extend the wings a bit (under a angle, like the old Valkyrie has), make the front end flater (without all those bumps), and add a visible gun(or two)

b.t.w. - clean your private messages, they are full.

There are several objects around the SDF-1 in the scene I sent you (a lower-poly models of the main cannon and legs)
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Offline Unknown Target

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Need some help with a new ship...
Cleaned. Actually, those bumps are the two cockpits. I'm planning for this to be a two-seater.

And could elaborate more on the hecate thingy? What do you mean, exactly?

 

Offline Unknown Target

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Need some help with a new ship...
Here it is, almost finished, and weighing in at slightly over 1000 polys:








  

Offline Ryx

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Need some help with a new ship...
1000 polys :wtf:

Could you post a wireframe pic?
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Offline Unknown Target

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Need some help with a new ship...
Yea, hold on. The thing is, the main body is a little high, but I can't reduce it without losing a TON of the geometry.

 

Offline Unknown Target

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Need some help with a new ship...
Here:





 

Offline Unknown Target

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Need some help with a new ship...
Now reduced from 1057 to 996. At least it won't screw up the engine.

 

Offline Anaz

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Need some help with a new ship...
wtf...I see none of the piccys, not even red x's...
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Offline Unknown Target

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Need some help with a new ship...
What do you think of it? Could you get to the links I just put up?

 

Offline Anaz

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Need some help with a new ship...
yeah, I got those links, and I know whats wrong. The nose isn't curvy enough. You have a very curvey back, middle, but not the front. It also needs a bit more cockpit definition.
Arrr. I'm a pirate.

AotD, DatDB, TVWP, LM. Ph34r.

You WILL go to warpstorm...

 

Offline Unknown Target

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Need some help with a new ship...
Done. I only have 1 small problem, where a small part of the model is "torn" i.e. there's a hole in it. Barely noticable though, but here's a front view:

http://www.villagephotos.com/viewpubimage.asp?id_=799826

Changes: Pulled in the top of the cockpits a bit more, and adjusted the nose.

 

Offline Anaz

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Need some help with a new ship...
can you get a perspective view of the 'adjusted' ship?
Arrr. I'm a pirate.

AotD, DatDB, TVWP, LM. Ph34r.

You WILL go to warpstorm...

 

Offline Unknown Target

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Need some help with a new ship...
Kinda hard to see it at this angle:

http://www.villagephotos.com/viewpubimage.asp?id_=800060

Notice the blue spaces in the model's nose: That's the problem area.

 

Offline Stryke 9

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Need some help with a new ship...
Need to know what prog to be specific. I'm not going to assume you have a good loft function on yours, so you'd have to connect the vertices into polygons and fill them manually. You might wanna just overlay what you've got with distorted sphere primitives, though- less work and they'd probably look better.

 

Offline Anaz

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Need some help with a new ship...
sweep/extrude out the general area around the cockpit that isn't the cockpit. There should be at least a little bit of space around the sides of the actual canopy...
Arrr. I'm a pirate.

AotD, DatDB, TVWP, LM. Ph34r.

You WILL go to warpstorm...

 

Offline TrashMan

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Better. You don't need two bumps to make it a two-seater, (as far as I recall the apollo is a two-seater). You can make two cockpits with good textures.

Try shortening the engine a bit, and perhaps adding two smaller engines next to it (left and right).
Nobody dies as a virgin - the life ****s us all!

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