Ok ive never seen this before, but I can't figure it out. In one of my missions, I have two Aeolus (shielded) frigates, one allied, one enemy. The friendly Aeolus has the default loadout, while the hostile one has 4 CL-Type2PDF beams, and the rest of the turrets blank. Everything starts out fine, the friendly Aeolus fires her default loadout of beams, flak, etc, and the hostile one shoots its CL's. However, after if the hostile Aeolus gets destroyed, suddenly the friendly Aeolus gets the loadout of what the hostile one had, and same thing happens to the hostile one if the friendly one dies first. I can't find any way of correcting this error...