That wouldn't mean you had to have paths, it would mean that you have to have paths for it to work well with some models. :)Whether it would run into the ship or not depends on the ship's model, where the fighter is attacking from, and other things like that. For small, relatively simple models, crashing into the model isn't a big problem. (Only time I saw it have trouble running into the model was when I'd told it to form on my wing and flew from one side of the model to the other. And this is including my other attempts, though I didn't watch the fighter the whole time. I did watch it looping around to avoid fire and trying to attack a turret that was on the other side of the ship. Of course, said turret could attack the fighter because I'd given them 360 degree turning while I was testing it, to make sure range/line of site wasn't preventing it from firing.) If the fighter isn't under attack, it will just sit still and fire away at the ship it's attacking. Though it may move in closer to attack a subsystem then it would a turret.