Originally posted by Levyathan
Now you're mixing things up. There's technological development involved in computer games, while the card game technology is hardly evolving nowadays, if at all. I just used FreeSpace 2 to show you it's better to keep it as a computer game, not try to make something different out of it.
You mean that Freespace was made because of technological advancement? We got Freespace because the Volition team said, "Hey! Lets make Wing Commander again! We've got better graphics cards now!" No. I seriously doubt it. It was probably more like, "You know, those space sims are kinda cool. Lets make one. See there's this war right, and that kinda gets put on hold because some seriously nasty things decide to hop in and join the fun..."
Space sims have never been about the bigger framebuffer or more textures. They have never been about evolving or changing technology. They're about fun: gameplay and story line and challenge.
Let's drop the space sim angle and look at another kind of game: pen and paper RPGs. There's not been any "technological advances" in the RPG realm in... um.. well, ever. They involve paper and dice and pens and sometimes little miniatures and some books and imagination. That doesn't stop at least five new RPGs from being released each year. That doesn't stop people from buying and playing those games.
Let's look at an angle that combines these two: computer/console RPGs. Every Final Fantasy game is essentially the same. The underlying console changes, but that's about it. And yet, somehow, they still manage to sell. They win on presentation and game play and story, not on technological innovation. In fact, this is the closest thing to the topic at hand: FF5 is different from FF4 in only one "real" way: the game mechanic is vastly different between 5's 'job' system and 4's character class system. The game mechanic changed and the game was enhanced. Playing out fleet battles and ship to ship skirmishes with little cardboard rectangles, could likewise enhance the "game" (game, as in 'an interactive entertainment set in the Freespace universe').