Ok, let's see:
Poly count... yeah, the poly count may be extreme, but I'm counting in the SCP team to make the game faster... the poly count is 1900 with those turrets (those have been placed quickly just for you to get a feel where the main turrets go, thats because the front one seems a bit off site...) the problem is that Ryx took a bad shot of it, and most of the details I've put on it aren't visible... for example you see that tower where the lower turret is??? well, that tower is a 8 sided "cilinder", but each face has been tweaked too look like an armor plate (kinda like a similar tower of Freelancer's Liberty Battleship... a ship that is about 4000 polys I guess)
Venom, I didn't steal your weapon pods, I made these myself, based on Starlancer's turrets that you see in some FMV's...
Now, this model is gonna be used in CIM's episode 2 or 3 that will take a very long time to be done... I believe that the SCP team will have improved the performance of FS2 by that time, so the models that are gonna be used on that episode are fairly based on freelancer's standards in terms that I've read that in FL, some models have 9000 polys!!!! There's my philosophy with this ship...