Author Topic: Render: A Ships Final Voyage  (Read 3636 times)

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Offline Ryx

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Render: A Ships Final Voyage

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An old ships final journey before decommision. *starting it's final journey, is what I mean*

I probably coud've tweaked some things more, but... meh.
Thanks to Ten of Twelve and Stunaep for the helpful comments. :)
I added some noise and text in PS, but nothing else was done in PS. The noise idea is really Reaperman's, or that's where I got it from anyway.
« Last Edit: October 22, 2002, 04:36:44 pm by 263 »
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Offline Sandwich

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Render: A Ships Final Voyage
Gosh, they just made that ship not one month ago, and already its being decomissioned?! Wowser. :p

Very nice - you know I love widescreen. :D I like how many of the fighters are only visible by their engine glows - very realistic. :yes: :yes:
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Offline mikhael

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Render: A Ships Final Voyage
Quote
Originally posted by Sandwich
Gosh, they just made that ship not one month ago, and already its being decomissioned?! Wowser. :p


That was my first thought!
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Offline Ashrak

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Render: A Ships Final Voyage
umm tell me is that photto shopped?
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Offline Ryx

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Render: A Ships Final Voyage
Quote
Originally posted by Ashrak
umm tell me is that photto shopped?


Not really.

I rendered out the image in 'widescreen' format. Thing is, you don't get the black bars at the top/bottom.
So, open up Photoshop, open the image and create a new image, with whatever resolution you renderd (in my case 1280x***. So for me it would be 1280x1024), and copy your render to the new image as a layer.

Fill the first layer black. And there's your 'widescreen' render.
Then I added text and a little noise to the render.

But otherwise this image was entirely rendered in MAX. Models, lighting, glows and motion-blur.
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Offline Nico

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Render: A Ships Final Voyage
excellent lightning :yes:
my only comment: the ship looks like it's made out of concrete, but that's really just nitpicking. great work.
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Offline wEvil

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Render: A Ships Final Voyage
give it a bit of specularity and also mmove some of those cannons around - they're too regularly space on the hull to be effective

Its a nice shot, though :)

 

Offline Ryx

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Render: A Ships Final Voyage
IIRC, I did add some spec to the carrier, though it would probably benefit from having real Spec and Gloss maps, though.
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Offline Redfang

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Wow! :eek2: That's very nice, and I agree with Sandwich that it looks very realistic that those fighters just have engine glows or they'd be hard to spot. :nod:

 

Offline JC Denton

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Render: A Ships Final Voyage
Gee, if only my Max skills were anywhere near that...  Very cool stuff Ryx. :yes:
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Offline Ulundel

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Render: A Ships Final Voyage
Good, good :yes: :yes: if Ryx's alright with that, you'll see the render somewhere in Third Twilight.

 

Offline Ryx

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Render: A Ships Final Voyage
Quote
Originally posted by Ten of Twelve
Good, good :yes: :yes: if Ryx's alright with that, you'll see the render somewhere in Third Twilight.

ermm... ok, sure.
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Offline Stunaep

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Render: A Ships Final Voyage
Quote
Originally posted by Ten of Twelve
Good, good :yes: :yes: if Ryx's alright with that, you'll see the render somewhere in Third Twilight.


I do hope without the text, right?
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Offline Scorpius

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Render: A Ships Final Voyage
:eek2: Thats really good. Its definately one of the most realistic renders I've seen. Good work!
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Render: A Ships Final Voyage
Umm, can u say jawdropper !!!!:eek:



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