Author Topic: Model Contest  (Read 5657 times)

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Offline Stryke 9

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I don't think this part of the main page is still updated, but it's high time for one, anyway. Your own models, bonus points for being working FS mods, with a short explanation of what the hell it is.

I can't get to my computer to upload my really nice stuff, but here's a starter:



Underside:


1k-long flagship (I might change it to 1/2k- I've been using metric scale like it was English, so I'm probably off by a lot), the entire top's a power plant for the two lateral LR laser arrays. The smallest heavy capship I've got for the Coalition by far.

 

Offline Unknown Target

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We had a second one of these, but it never went through. Oh, well, what's the max amount of models we can submit?

 

Offline an0n

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*thinks KMN, wEvil and Venom are gonna 0wn this*
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Offline Stryke 9

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How 'bout two, but you can edit your post and replace them if you really want to?

We shall see. I've improved the Kami a fair bit, and I've got some other models that I might feel like releasing...

 

Offline Nico

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Quote
Originally posted by an0n
*thinks KMN, wEvil and Venom are gonna 0wn this*


nope, coz last time we couldn't use already made ships, and there's no way I'll make a ship just for a contest, I don't have any spare time for that.
SCREW CANON!

 

Offline Stryke 9

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Who says you can't use ready-made? I don't have anything that's not for some other project or another, and I'm sure as hell not gonna be disqualified from my own contest... c'mon, bring it!

 

Offline Unknown Target

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Me too. Robotech mod woes....:D

 

Offline Stryke 9

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You know, it's really just plain sad that on an ostensibly modding-based forum nobody can be arsed to show their mods anymore, if they have any. I give up. Screw this- go home, kids. Someone lock this thread before it turns to cream cheese porn or something, because I can tell right now nobody's gonna post ****.

 

Offline Nico

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bah, there you go, just to make you happy ( see, I'm not such a bad guy after all )

(sorry it's an old pic, but I'm away from home, can't find a more up to date pic )
SCREW CANON!

 
 

Offline Nico

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could make a nice angel scout if you give it two engines.
SCREW CANON!

 

Offline Unknown Target

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Thnx. It has 3 :D
BTW, how do you make your models? Do you edit pre-made basics, or do you use the vertex/face technique (making 3 vertices, then joining them with a face)?

 

Offline Nico

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Quote
Originally posted by Unknown Target
Thnx. It has 3 :D
BTW, how do you make your models? Do you edit pre-made basics, or do you use the vertex/face technique (making 3 vertices, then joining them with a face)?


huh? depends, sometimes I start from a cube, sometimes I extrude a spline, sometimes I even build a shape with splines and apply a surface modifier. And no, I haven't built a model vertex after vertex, poly after poly, since when I have stopped using 3ds3. strange question.
SCREW CANON!

 

Offline Unknown Target

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Oh. Uhhhh:D The entire body of that model and some of the enginge shield (the back part) was built by hand :D

 

Offline wEvil

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I  regret to say i doesnt have time to model anythign for this contest - im too busy pulling my hair out over character Ik rigs and envelope weights...ARRRGH!

 

Offline Nico

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Quote
Originally posted by wEvil
I  regret to say i doesnt have time to model anythign for this contest - im too busy pulling my hair out over character Ik rigs and envelope weights...ARRRGH!


hehe, thanks god I'm done with that and didn't have much pb understanding it ^_^
SCREW CANON!

 

Offline Galemp

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No textures yet... and it's not entirely original.. and it's an older pic... but... meh.
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Offline Stealth

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Quote
Originally posted by GalacticEmperor
No textures yet... and it's not entirely original.. and it's an older pic... but... meh.
{Image Removed}


not original?  damn right it's not original :D :p :cool: ;) i thought that was somewhat obvious ;) j/k

 

Offline wEvil

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Quote
Originally posted by venom2506


hehe, thanks god I'm done with that and didn't have much pb understanding it ^_^


its not so much understanding as getting it right.  Photoreal scenes? one thing.  Photoreal character animation and IK rigs?  another thing.

 

Offline Nico

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Quote
Originally posted by wEvil


its not so much understanding as getting it right.  Photoreal scenes? one thing.  Photoreal character animation and IK rigs?  another thing.


it's just a matter of how much time you spend on it. anyway, I have yet to see someone making photoreal movements with CS. If you want that, you go with motion capture.
SCREW CANON!