Author Topic: Strike Carrier  (Read 10754 times)

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Offline StratComm

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I was playing around in Truespace yesterday and ended up making a rather interesting strike carrier.  Textures are in progress (as in engines and light areas mapped, rest blank).  It's currently in the neighborhood of 300 polies.  Take a look and tell me what you think.  It is (again) based off of the Raynor/Archangel hull design.
« Last Edit: November 19, 2002, 10:30:29 pm by 570 »
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline CODEDOG ND

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Offline Knight Templar

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Daddy Likes :yes: :thepimp: :yes:  ... Somebody needs to texture and turret that bad boy.
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Offline aldo_14

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I like it.  Jazz up the flat bit at the front, though... even if just with a few recessed areas.

 

Offline Knight Templar

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is there a way he could make like docking bay doors that open and close or something like that?
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Offline Su-tehp

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While the ship looks nice (and I'd like to see a Vasudan version of a strike carrier, too!), I think the hangar bays are WAY too large for the fighter racks. I think it would be a good idea to make the bays smaller. Otherwise this ship will seem like an apartment building-sized garage for a Pinto.:wtf:
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Offline karajorma

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I think the bays should remain the same size but they need to be better protected or a couple of helios could take out the entire complement of fighters before they could launch them.

Apart from that its a pretty nice ship.
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Offline LtNarol

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Hey StratComm, do me a favor and hit ICQ sometime :D

 

Offline Anaz

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hehe. close off the 'fighter bays' about 1/4 the way down, and make them helios launchers :D
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Offline StratComm

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I'll get around to putting invisible faces somewhere about 1/4th the way down the hangers at some point.  Anyway, basic texturing is up:

And I'll pop some turrets or maybe a special graphic on the front to take away from it's flatness.

EDIT: this is supposed to be a strike carrier, capable of jumping in, launching it's fighters directly into the fray, and jumping out or evading enemy forces with superior mobility.  Thus the massive engine pattern.  Turreting/POF conversion is pending.
« Last Edit: November 19, 2002, 10:30:47 pm by 570 »
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 
Take a deck and place it in each of the bays to bisect them, that way you have 4 bays!!! it would look cool as hell. You can have 2 bays designated as take off, and 2 landing at same time for refueling and relaunching!!! Or as a strike carrier all bays launch at once!!! I think there is plenty of room to do that...

Looks fine, does the job right? My vote is :yes:
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Offline Galemp

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Fantasmic! And very reminiscent of the Archangel. Perhaps you could make a shipset...
Can't you only have two fighterbays? Though I suppose you could make paths going into each bay linked to the same bay...
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Offline Rampage

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Cool ship!  Or should I say: hot!!!! ;7

The basic texturing, again, looks VERY good, especially the bridge.  Just make sure that Relic don't steal it for use in Homeworld 2 as a Taiidan carrier. (Reminiscent of Taiidan ship design.)

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Texture idea. Make the hanger areas well lit with "lights" and add more of the landing pads on the other side.
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Offline StratComm

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Well, I have avoided making pads on the outside of the hanger because they simply wouldn't go there; the hull is too thin and those pads align so that it looks like ships come out of doors on the hangers' sides (the center of the ship).  However, the lights thing is a very good idea, and I may make a modified version of that tile to suit that purpose.

Quote
Originally posted by GalacticEmperor
Fantasmic! And very reminiscent of the Archangel. Perhaps you could make a shipset...
Can't you only have two fighterbays? Though I suppose you could make paths going into each bay linked to the same bay...


actually, you can only really have one fighterbay as far as the game is concerned, since there is no selection for which bay fighters are launched from.  Try FREDing a Hatshepsut, you can't chose which side fighters deploy from.
« Last Edit: October 27, 2002, 01:11:36 am by 570 »
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Shrike

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Quote
Originally posted by aldo_14
That thing cracks me up everytime I see it.
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Offline Petrarch of the VBB

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Quote
Originally posted by Rampage

 Just make sure that Relic don't steal it for use in Homeworld 2 as a Taiidan carrier. (Reminiscent of Taiidan ship design.)

 


True, it looks very HomeWorldified, almost frightening.

 

Offline IPAndrews

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Could probably do with a tiny bit more detail. Not sure where exactly but it doesn't quite look finished. Don't change the overall design though. It's awesome!
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Offline Sheepy

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Any chance of comparing this bad boys size?? :eek::eek2:
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Offline StratComm

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Probably 1-1.5 km in length, smaller than a Destroyer but at least as big as a corvette.  The shelves in the bays would hold fighters (supposedly) so use that to judge.
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Last edited by StratComm on 08-23-2027 at 08:34 PM