***Copy and Paste***
http://www.angelfire.com/scifi2/solwars/Weapons_Testing.zipNotes:
1. The sun and thruster glows, missile trails and planets are NOT mine. They are from Carl's FX mod. However, I made the nebulas and the laser effects.
2. You are probably wondering what the hell is a hawking-class cruiser. It's supposed to be the last upgrade to the Fenris series of cruisers with a heavy hull and a faster speed.
3. The blue guns coming off the capital ships are my new Terran Huge Turrets. It's faster quicker and does a lot of shield and subsystem damage and moderate hull damage. Hope you are quick with adjusting shield quadrants.
4. I couldn't get many of my terran turret and terran weak turrets to shoot b/c the Orion nor Hawking carry more than two or three.
5. Erato laser is the yellow fighter laser. Moderate hull damage with lots of shield and subsystem damage. Doesn't shoot very fast however.
6. Cato laser is the blue fighter laser. Light hull damage with moderate shield and subsystem damage. Shoots pretty fast.
7. Creon missile is the single fire missile with the yellowish trail. Light hull damage and light shield damage, but you can care a fair number of them and they cause an emp shockwave that you have to be right up on the enemy to get caught in your own, so it is not nearly as annoying as the EMP Pulse. However, it's only a dumb fire missile, but it sure is fun. Especialy when your fighting and the enemy hits you with one. The EMP only lasts 5 seconds.
8. Strato missile is the 6 round firing missile that swarms. Medium to Light hull damage. Better against transports then anything, but it is easy to swarm a light cruiser with them and take'em down. Fires 6 at a time you can carry 120 with the Hercules Mk 1 and they fly like a bomb and are dumbfire. Gives a pretty cool effect because it's not like shooting a machine gun at something now, and more or less feels like a rocket pod.
9. I know the beam needs a little tweaking, but it's a lower powered beam.