Author Topic: minor Request: reguarding special warp and knossos  (Read 1132 times)

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Offline vadar_1

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minor Request: reguarding special warp and knossos
I find it pointless that a ship needs to be in close proximity to a knossos for special warp to work. Could you eliminate this? Im sure theres more references, but I think this one line could change alot:

Mission/MissionParse.cpp
Line 1323

By changing int found to TRUE (it should be a bool...) as a default might do it. Just a thought
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