Author Topic: GTF Selkie  (Read 3861 times)

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Offline aldo_14

  • Gunnery Control
  • 213
   
   
   


Advanced hybrid interceptor, much better than any other ship in the game.  Of course, you only get to use it when you're up ****  creek, so it aint going to be easy with it.

the maps have come out strangely low res in-game, I'm not sure why exactly, as the Vesuvius uses the same technique (and size) for mapping.  Hopefully I can improve them - albeit it's not too bad at the mo.  

Certainly I don't really want to change the actual mapping design. (well, maybe a wee bit)

EDIT:
6/8 primaries, 2 missile banks, top speed of 110 m/s (full engines), superb maneuverability.  Render maps are 512x512, so I'm losing a bit of detail when I reduce to FS size....

Nicked some of the design from a Manticore (I think) RE the missile 'arms'
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[This message has been edited by aldo_14 (edited 08-29-2001).]

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 
very nice ineed, good Hybrid
Bah who needeed the Colossus when all we needed was 30 Fenrises

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Excellent dude  

just want to say that the states you give are the ones of the weakest ship available in my camapign  
SCREW CANON!

 

Offline Ryx

  • Twilight Falling
  • 29
  • Away in RL land. Back later.
Very Nice!!!

i wouldn't want to be the one, who pays for the insurance on that thing.  
Intel C2D E6850|4Gb RAM|Abit IP35 PRO|ATI X1900 XT

 

Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211

 

Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
what do you mean FS2 size? I use 512X512 maps in FS2, well at leat I think I did??

Oh yer and .......COOL!.......

[This message has been edited by LAW ENFORCER (edited 08-29-2001).]
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed

 

Offline DragonClaw

  • Romeo Kilo India Foxtrot
  • 210
  I don't really think FS2 cares about map size... take a look at the various FS2 maps, a bunch of them are different sizes

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Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
already talked and tried all that: you can USE maps larger than 256*256, but fs2 will resize them to 256*256, inducing a loss of quality, maybe more than if you sized down the map by yourself.
SCREW CANON!

 

Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
thats okay,
one thing though, on the hyrock the textures seemed to be slightly off, white line (background of map) were aperaring, I corrected it by setting backgroud to grey (average colour) - this only happened in FS2 engine?
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed

 

Offline aldo_14

  • Gunnery Control
  • 213
 
Quote
Originally posted by LAW ENFORCER:
thats okay,
one thing though, on the hyrock the textures seemed to be slightly off, white line (background of map) were aperaring, I corrected it by setting backgroud to grey (average colour) - this only happened in FS2 engine?

Resizing the maps creates 'seams' where the maps don't exactly match up.  Basically, the background colour shows up at the edges.

So you either have to alter the background colour so the difference is tiny (and un-noticable), or - as - I did - make the edges of each facer slightly larger, i.e. by drawning a line over them.

And FS2 only supports maps of 256x256 and bleow - it resizes large ones so the longest edge becomes 256.  i had some problems with this previously, and there have bee a few big discussions about it on this forum.


 

Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
I always use 256X256 now and did for all fighters - I was talking about the main map for the hyrock - there should be none on that (I have seen what you mean in the b and c maps)
I just read that PCS dosn't support < TS3, I use TS2, I have TS3SE would that do?
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed

 

Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
Hey Aldo! scotland sucks!!!!
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed

 

Offline Eishtmo

  • The one and only
  • 29
  • The One and Only
    • http://www.angelfire.com/games2/fsarchive/index.html
 
Quote
Originally posted by LAW ENFORCER:
Hey Aldo! scotland sucks!!!!

Which explains why you're now from Scotland.

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I know there is a method, but all I see is madness.

 
I've had no problems using TS2 with PCS.

I don't know if you deserve help after that slur on Scotland though.

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Offline QXMX

  • 28
Looks sweeeeeeeeeeet.  For Strategic Assault?  

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Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
been in scotland for most of my life, its better than england but not as good as something, err... my own contry perhaps???
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed

 

Offline aldo_14

  • Gunnery Control
  • 213
 
Quote
Originally posted by WraithHost:

I don't know if you deserve help after that slur on Scotland though.