Straight from the new website (
http://uk.geocities.com/gunnery_control);It is 5 years since the death of Capella. A million refugees roam the stars, as a shaken alliance attempts to rebuild following the greatest loss in human history.
Deep in the border worlds of the GTVA, an uprising is beginning....a new threat to the alliance. As a mysterious Terran fleet pushes through the Ikeya and Ribos systems, the alliance faces a new threat to their survival - and a familiar monster lurking in the darkness.
Join the Special Operations taskforce as they investigate the shadowy Vraxos Corporation, and seek the dark secrets behind the rebellion.
FEATURES
- An original, highly involving, near-future storyline
- Branching mission structure where the players actions can dictate the storyline
- 3 brand new flyable ships
- 8+ brand new top-quality ships
- reskinned original ships
- Brand new weapons
- Improved techroom data (TBC?)
- Improved computer AI (TBC?)
- New command animations
- Full voice acting(TBC?)
And.... the return of Bosch.......
INTENDED RELEASE DATE - WINTER 2001 / EARLY SPRING 2002
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Anyway, i need some people to help me refine the storyline, plan the misisons, and crucially, make them. See the website for more

Finally, 4 ships for the mod have been completede (one I can't show as it's playing an important part in another campaign)...
GTF Vesuvius (Standard Space Superiority)
GTT Vela (super freighter)
SOCv Rapier (Special Operations Corvette)