Author Topic: Doom 3 Alpha  (Read 6623 times)

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Offline aldo_14

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Quote
Originally posted by 01010

Oh and Trent Reznor is the guy who did the sounds and such for Doom3. Did the Quake sounds too.

Oh yeah and he masquearades as Nine Inch Nails too :) . Wish he'd get off his arse, stop playing games and finish the new friggin album.



Ah..not a fan of that sound - that always worries me, commerical artists on game soundtracks, because not everyone who shares the same taste in games will sshare the same taste in music....  will have to see.

I think the ATI 9500+ series will run Doom 3 with nary a whimper...  they seem to be unbelilievably **** hot (not to mention 8x AGP support, which only a few GF4s have IIRC).

 

Offline ZylonBane

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I'd just like to point out that, based on what we've seen so far, Doom 3 is not a Doom game. It may have the name and the premise, but in spirit there's very little Doomy about it--

Doom 3 is being pitched as a survival-horror (bleah) type game, with tons of scripted sequence and in-engine cutscenes. You apparently face no more than 5 or 6 monsters at a time. There is no Use key. The gameplay seems to encourage creeping slowly through the levels. It will require bleeding-edge hardware to run well.

All of these things are pretty much the opposite of classic Doom gameplay. Doom 3 will probably be a good game, but I very much doubt it'll bear any resemblence to Doom.

As for Trent Reznor doing the sounds-- oh joy. The man who, in Quake, gave us grenades that sound like cow bells when they hit the ground. Yay.
« Last Edit: November 11, 2002, 03:06:09 pm by 264 »
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Offline Fineus

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I'm not sure I agree with some of what you say Zylon... yes the latest game pushes the boundries of hardware right now, but if it didn't then where would the game be? At its most basic its an FPS first and foremost. And an FPS that doesn't look as good as others, doesn't make full use of hardware available? Well thats not going to inspire anyone. It needs to push the envelope if it's going to get noticed and sell on more than the name alone.

You've not fought the enemies in the game (I presume). These things take a lot of shots to drop. Zombies keep getting back up to attack you - one shotgun shot to the head won't do it at this stage. Imagine 10+ of them, you'd be swamped. Attacks on mass are out - claustrophobic, dark and scary settings with things that actually take effort to kill are in.

The whole concept here seems to be moving away from running in all guns blazing, one man army style play. You are not Rambo. You're a lone marine trapped on a planet which is steadily being overrun by the forces of Hell, and eventually you have to go to the source to fight them. It works much better this way in my opinion, the idea that there are hundreds of zombies wandering around seems a little unrealistic to me - a lot of people died in the initial attack, and many of the zombies have been eaten anyway (one of the cut-scenes shows a hell-hound eating a zombie).

Suffice to say, this is not a Serious Sam game. This is all about fear, and it looks like it'll work.

 

Offline 01010

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Quote
Originally posted by aldo_14



Ah..not a fan of that sound - that always worries me, commerical artists on game soundtracks, because not everyone who shares the same taste in games will sshare the same taste in music....  will have to see.

I think the ATI 9500+ series will run Doom 3 with nary a whimper...  they seem to be unbelilievably **** hot (not to mention 8x AGP support, which only a few GF4s have IIRC).


Nah nah nah. He doesn't do conventional music for the games. Listen to the quake soundtrack, mostly just ambient sound. Incredibly atmospheric, very creepy. Same deal with doom3.

As for the ATI running it, I don't think I made myself too clear, John Carmack stated that whoever released the alpha was severely on the ID ****list which, if it was ATI, means that they could easily code the game to run slower on ATI chipsets. Also considering that a lot of graphics card sales will be influenced on how doom3 will run on them, I think that ATI best be very nice.

Oh yeah and the Shambler is the mother****ing scariest bastard ever.
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Offline aldo_14

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The one thing I always associated with Doom / 2 was Fear (with a capital F).  It was suppossed to be scary, and - because it was all they could do with the technology - they needed a lot of monsters and anonymous growls.    For me, I think doom 3 sounds like it has the exact atmosphere of Doom (I felt that was much better than Doom2, because it had a vague explanation where you were) in mind, but done with modern technology and games ideas.

 

Offline diamondgeezer

Not optimised for GF cards? But... we've all seen the clip of Steve Jobs unveiling the GF3 by using it to demonstrate Doom 3 on his new Mac... right?

 

Offline aldo_14

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Quote
Originally posted by 01010


Nah nah nah. He doesn't do conventional music for the games. Listen to the quake soundtrack, mostly just ambient sound. Incredibly atmospheric, very creepy. Same deal with doom3.


Ah..well ,I'll have to see then.  Or hear, in this case.

Quote
Originally posted by 01010

As for the ATI running it, I don't think I made myself too clear, John Carmack stated that whoever released the alpha was severely on the ID ****list which, if it was ATI, means that they could easily code the game to run slower on ATI chipsets. Also considering that a lot of graphics card sales will be influenced on how doom3 will run on them, I think that ATI best be very nice.



Hmm... i doubt ID would 'boycott' ATI - especially as the latest Radeons *could* be market leaders in the NV30 doesn't shape up.    It's just not good commerical sense.  What i would expect, is that maybe they don't allow use of, for example, the Doom engien (or future versions) to be used by ATI as tech demos.  Seeing as doom looks the most ambitious engine out there, that would hurt ATI's marketing a bit.  Or maye it just means they won;t be asking them for advice, which is sort of similar to what you sggested but less deliberate.

NB:  Dg, I think the sentence is 'not optimized for GF3 yet".  It is an Alpha... I'd imagine you'd see a substantial performance benefit between the leaked Alpha and a final game as a result of optimization and simply having mroe time to work on the engine.

 

Offline Fineus

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Yep, but the Alpha is different. In that unvieling you saw, what... a few different scenes? One or two things? It wouldn't take much to rip out everything but what they needed to show so that it runs much better - keep in mind, no sound... little camera movement IIRC. You'd get a vastly higher framerate compared with what D3 Alpha has to put out.

 

Offline aldo_14

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Originally posted by Thunder
Yep, but the Alpha is different. In that unvieling you saw, what... a few different scenes? One or two things? It wouldn't take much to rip out everything but what they needed to show so that it runs much better - keep in mind, no sound... little camera movement IIRC. You'd get a vastly higher framerate compared with what D3 Alpha has to put out.


True - but you could just as easily say that they designed that demo to represent the speed an quality they intended and expected the fully optimized final product to be, and the alpha is only really there to allow the artists to do work (on top-notch worsktations) whilst they finish the engine code.  Not to mention whether the code is intended to be re-optimized for the next 'proper' version of DirectX, and that the current stuff has some partial redundancies to allow new DX features to be introduced at a later date.

 

Offline Fineus

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Thats true - I agree. Suffice to say, further optimisation is needed and will happen.

 

Offline 01010

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Quote
Originally posted by aldo_14


Ah..well ,I'll have to see then.  Or hear, in this case.



Hmm... i doubt ID would 'boycott' ATI - especially as the latest Radeons *could* be market leaders in the NV30 doesn't shape up.    It's just not good commerical sense.  What i would expect, is that maybe they don't allow use of, for example, the Doom engien (or future versions) to be used by ATI as tech demos.  Seeing as doom looks the most ambitious engine out there, that would hurt ATI's marketing a bit.  Or maye it just means they won;t be asking them for advice, which is sort of similar to what you sggested but less deliberate.

NB:  Dg, I think the sentence is 'not optimized for GF3 yet".  It is an Alpha... I'd imagine you'd see a substantial performance benefit between the leaked Alpha and a final game as a result of optimization and simply having mroe time to work on the engine.


They didn't give ATI the alpha just for to be used as a Tech Demo for the Radeon, I read somewhere that they passed the alpha to ATI because with the graphical effects they want to implement it made more sense for ATI to create drivers and such.
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Offline aldo_14

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Originally posted by 01010


They didn't give ATI the alpha just for to be used as a Tech Demo for the Radeon, I read somewhere that they passed the alpha to ATI because with the graphical effects they want to implement it made more sense for ATI to create drivers and such.


I find it somewhat scary if this was pre R9500, because that card is obviously the best on the market, and if it can;t do enough for ID....  :shaking:

Um..what I did mean, to be honest, was that the Doom3 engine would be great to show off a graphics cards' power.  If ID said 'no', it might be a bit of a dent for when ATI advertise their cards.

 

Offline ZylonBane

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Quote
Originally posted by Thunder
The whole concept here seems to be moving away from running in all guns blazing, one man army style play. You are not Rambo.
See, that's exactly my point. In Doom 1/2, you ARE Rambo. You DO run in with guns blazing, taking out most enemies with one shot.

id seems more set on giving us Resident Imps instead of a true Doom update. The truly bizarre thing is that Carmack's public statements run directly counter to what's been shown. He's been saying that Doom 3 will be a fast, streamlined shoot-em-up. Yet what we've seen involves slow movement and frequent gameplay interruptions.

No Use key. No weapon alt fire. Would have been no ragdoll physics if one of the programmers hadn't gone ahead and implemented it against Carmack's wishes. It seems the only thing state-of-the-art about Doom 3 will be the graphics. Any innovation outside that area, Carmack dissmisses as a "gimmick".

It also looks as if many enemy attacks physically knock the player around. I hated those sorts of attacks in Quake 2, and I anticipate hating them in Doom 3 as well.
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Offline Fineus

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You will hate them - it's true that the view is affected by an attack, if a zombie slashes accross you you'll be knocked in the direction of its slash.

That said - if you wanted fast past Rambo action, why don't you go and play Serious Sam? It's got all the fast paced action anyone could need right now.

That said, I do see your point about the tech side of things. A convincing critisism might be that ID had problems making the game run well with lots going on, so they changed the balancing and bam - different style. All of a sudden slow moving action is the order of the day, not multiple monsters and fast paced blasting.

 

Offline diamondgeezer

Remember that last level, with the wall-sized boss and the gazillions of uber-respawning baddies? That's why they couldn't do the old Doom style with the flash new graphics (I'm assuming you won't be playing it on a Cray2...)

 
I have it and am playing it on a:

P4 2.4Ghz
w/ GeForce 4 Ti4600

Get around 60 fps on average.
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Offline Anaz

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Quote
Originally posted by diamondgeezer
Remember that last level, with the wall-sized boss and the gazillions of uber-respawning baddies? That's why they couldn't do the old Doom style with the flash new graphics (I'm assuming you won't be playing it on a Cray2...)


yeah, but that needed top-of-the line gfx cards too when it was the latest-greatest...

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Offline diamondgeezer

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:(

I'm considering flogging the MX440 and buying a Ti42 or 4600... 128mb if I can afford it... opinions?

 

Offline Ryx

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Quote
Originally posted by diamondgeezer
AMD XP 1.53
GF4 MX440
:(

I'm considering flogging the MX440 and buying a Ti42 or 4600... 128mb if I can afford it... opinions?


I would wait till NV30 comes out. That should lower the prices some. :nod:
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