Although I've pestered KillMeNow about this many many times (

) I got this new inspiration by seeing mikhael's new mjolnir
Now, it seems there are a lot of people who are using Lightwave at HLP now, and are actually particularly good at using it in specific areas.
Now, for my idea: I'd like to suggest that the lightwave users of this community join together in a project to develop high-poly versions of FS2 ships(not every one, as some are almost never used). I think this would be very benefitial to the community here, as most of the people who are producing graphics here use Lightwave.
Also, Lightwave models are easily converted into 3ds or max files, so it would be pretty easy for Max users to import the models as well; though the reverse(Max-->LWO) is usually very difficult(ever try converting an extremely-high poly Trek ship from Max to Lightwave? Loses half the information!)
If other people would decide to join the project, I'm sure I could persuade KillMeNow to help out every once in awhile, he's pretty good at modelling and procedural texturing(he can make textures too, but I'm not sure how well though)