Originally posted by Carl
...please try and model the detail based on the textures. this eliminates guess work, and makes the models far more accurate...
[sarcasm]
Too right! Will get right on that Mjolnir based on its textures. Should we:
- slavishly tile the modelled texture willy-nilly across the entire model
like in the original POF?
- keep the screwy, asymmetrical, twisted geometry
like in the original POF?
- even bother to do any of this at all and just use
the original POF?
[/sarcasm]
Call me crazy, but using the Mjolnir textures (to use my own object as an example) would produce... um... ****. Take a look a the original POF.
In fairness, though Mr. National Council of Modeling Accuracy, Venom is trying to follow the Herc2 textures, and I'm being absolutley SLAVISH to the Herc1 textures. Happy?