Time for a trip back to a thread on the VBB (RIP).
My loadout for this mission is:
Primary: Maxim
Secondary: Morning Star
Missle Bank 1: Trebs
Missle Bank 2: Tornados
This loadout is kind of tricky to use due to the massive energy consumption of the Maxim/Morning Star pairing.
let it be said. I LOVE the Morning Star. This weapon is awesome, if you know how to use it right.
Advantages:
One of THE best anti-bomb weapons due to it's range (3km I think?). Excellent for shooting down warheads in flight.
Has a high rate of fire.
Lethal against capital ships, esp when paired with the maxim. You can wipe out turrets at long range very very quickly. Even though the MS is a kinetic weapon it does some pretty intense damage to hull plating. Also works very well against Seraphim bombers.
Can stop a fighter in flight. Yup, you got it. Pop up behind a mara and smack it a few times with the MS, then unload your missles. Can't get away!
If you really want to piss people off in the multiplayer version, bring a morning star along with you
.
Disadvantages:
You can easily end up chasing a fighter all over the field of engagement if you try to use the morning star as a "gun". It just doesn't work this way. Think of it as a "hammer".
High energy consumption (esp paired with the Maxim). You can burn through your reserves in about 6 seconds firing both continuously. Don't shoot untill you see the...er... "reds" of their....um...whatevers?
Pathetic against shields.
Summary:
Consider the morning star as a pairing for this mission. I have saved the nebtuu once in the patched version on "Medium", but as has been stated, you have to restart the mission anyway.
Using the morning star can also help in the final mission for the same reasons in "advantages".