Author Topic: Thanks to Grunt: Capital Ship service fixing docking problems with Sathanas, Aten+  (Read 4257 times)

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Thanks to Grunt: Capital Ship service fixing docking problems with Sathanas, Aten+
+Arcadia, Deimos and Orion.

It may be old news, but I thought it needed pointing out.


http://w3.enternet.hu/fscult/Capshipservice.htm

And thus begins my posting career in HLP.

Hello everybody (and say thanks to Grunt, for all the hard work)

:yes:
If you want to be ready for Wing Commander Saga: The Darkest Dawn, then download and play the prologue first.

Here,

http://www.wcsaga.com/downloads/files/download/releases-prologue-setup-exe.html

Then, while waiting for the Darkest dawn, Download Starshatter 4.02

http://www.starshattermods.com/infusions/pro_download_panel/download.php?did=214

You 'll understand why once you have.

 

Offline diamondgeezer

Thanks to Grunt: Capital Ship service fixing docking problems with Sathanas, Aten+
Thank God for that. Docking has always caused me to have nightmares afer extended FREDding sessions. Cheers for the link, Keravnos, and welcome to HLP (someone will be a long shortly to shoot you with an LGreen...)

 
NOw I have to decide if I want cap ships with docking ability (and not just simulate it) or to be shielded (I can't have both?)
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 

Offline Grunt

  • 28
Re: Thanks to Grunt: Capital Ship service fixing docking problems with Sathanas, Aten+
Quote
Originally posted by GT-Keravnos
+Arcadia, Deimos and Orion.

It may be old news, but I thought it needed pointing out.


http://w3.enternet.hu/fscult/Capshipservice.htm

And thus begins my posting career in HLP.

Hello everybody (and say thanks to Grunt, for all the hard work)

:yes:


You're welcome. :)

And again:
:D :D :D Welcome You to Paradise GT-Kernavos !!! :D :D :D

Capship Service is really an old service on FSCult.
I used to have a link in my siggy to point there, but I removed it cos I thought that it was no longer a problem for ppl on HLP.
There are a lot of profficient POF gurus around.

But it may help for new members, so I've put it back now.
Enjoy ! :)

And I'm ready to include other ships if anyone cares.
Just fly on !

 

Offline Grunt

  • 28
Quote
Originally posted by Star Dragon
NOw I have to decide if I want cap ships with docking ability (and not just simulate it) or to be shielded (I can't have both?)


????
You CAN have both.
At least my GTCr Trifid model is shielded and has docking bays as well.
It works.
Just fly on !

 

Offline vyper

  • 210
  • The Sexy Scotsman
Thanks to Grunt: Capital Ship service fixing docking problems with Sathanas, Aten+
Got Beam?

"But you live, you learn.  Unless you die.  Then you're ****ed." - aldo14

 

Offline Sesquipedalian

  • Atankharz'ythi
  • 211
Thanks to Grunt: Capital Ship service fixing docking problems with Sathanas, Aten+
That's the wussy SWelcomeBeam.  GT-Keravnos' first post was something very useful, and that's all he gets? This guy need the proper HLP welcome, including the offical walkthrough spiel...



*Fire  control, target GT-Keravnos.  Warm up the Welcome beam... and... FIRE!*

Exits are located to either side and at the rear, flamethowers are beneath your seat in case of emergency (or if you just really, really want to ;7), and if you encounter any Shivans while crawling through the ductwork, it's probably just Carl.  Give him your lunch and back slowly away, and you'll be fine.
Sesqu... Sesqui... what?
Sesquipedalian, the best word in the English language.

The Scroll of Atankharzim | FS2 syntax highlighting

 

Offline Nuclear1

  • 211
Thanks to Grunt: Capital Ship service fixing docking problems with Sathanas, Aten+
Quote
Originally posted by Sesquipedalian

Exits are located to either side and at the rear, flamethowers are beneath your seat in case of emergency (or if you just really, really want to ;7), and if you encounter any Shivans while crawling through the ductwork, it's probably just Carl.  Give him your lunch and back slowly away, and you'll be fine.


hey.... that's my line....


yeah sesqui... you gave em the BFWelcomeBeam :D
Spoon - I stand in awe by your flawless fredding. Truely, never before have I witnessed such magnificant display of beamz.
Axem -  I don't know what I'll do with my life now. Maybe I'll become a Nun, or take up Macrame. But where ever I go... I will remember you!
Axem - Sorry to post again when I said I was leaving for good, but something was nagging me. I don't want to say it in a way that shames the campaign but I think we can all agree it is actually.. incomplete. It is missing... Voice Acting.
Quanto - I for one would love to lend my beautiful singing voice into this wholesome project.
Nuclear1 - I want a duet.
AndrewofDoom - Make it a trio!

 

Offline EdrickV

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    • http://members.aol.com/HunterComputers
Thanks to Grunt: Capital Ship service fixing docking problems with Sathanas, Aten+
I'm surprised, you didn't actually fix the Iceni's docking info. ;)(Which was the worst I've seen but has been done recently anyways.)
Ground - "Let me help you out, you're clear to taxi any way you can, to any runway you see."

Mesh Gallery/Downloads:
http://members.aol.com/ArisKalzar/Gallery.html
Turreting 101:
http://members.aol.com/EdrickV/FS2/Turreting.html

http://members.aol.com/HunterComputers

  

Offline Grunt

  • 28
Thanks to Grunt: Capital Ship service fixing docking problems with Sathanas, Aten+
Quote
Originally posted by EdrickV
I'm surprised, you didn't actually fix the Iceni's docking info. ;)(Which was the worst I've seen but has been done recently anyways.)

All original capships have the same problem I suppose.
I've only done those that someone asked, or that I used in custom missions.
Never tried the Iceni to be honest. :o
:)
Just fly on !

 

Offline diamondgeezer

Thanks to Grunt: Capital Ship service fixing docking problems with Sathanas, Aten+
Courtesy of StratComm - the path-fixed Iceni

 

Offline EdrickV

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Thanks to Grunt: Capital Ship service fixing docking problems with Sathanas, Aten+
Quote
Originally posted by Grunt

All original capships have the same problem I suppose.
I've only done those that someone asked, or that I used in custom missions.
Never tried the Iceni to be honest. :o
:)


Don't know about all the ships, but the Iceni's path/dock port data was really screwy. On one side the dockport normals were actually pointing inwards! And the path for that dockpoint was way off in the middle of nowhere. (Look at it in FRED2 some time, but make sure you zoom out quite a bit.) Someone goofed when they made that model, but as that docking port was never used, nobody noticed or cared till recently. :)
Ground - "Let me help you out, you're clear to taxi any way you can, to any runway you see."

Mesh Gallery/Downloads:
http://members.aol.com/ArisKalzar/Gallery.html
Turreting 101:
http://members.aol.com/EdrickV/FS2/Turreting.html

http://members.aol.com/HunterComputers

 

Offline Grunt

  • 28
Thanks to Grunt: Capital Ship service fixing docking problems with Sathanas, Aten+
Quote
Originally posted by EdrickV


Don't know about all the ships, but the Iceni's path/dock port data was really screwy. On one side the dockport normals were actually pointing inwards! And the path for that dockpoint was way off in the middle of nowhere. (Look at it in FRED2 some time, but make sure you zoom out quite a bit.) Someone goofed when they made that model, but as that docking port was never used, nobody noticed or cared till recently. :)


Yep !
I've seen the same on the Deimos I guess.
Definitely V run short of time and they just did not fiddle with dock data that they were not gonna use.
I first run into this when the Sathanas crashed the game. Then I read a thread on VBB (maybe from Top Gun ?) about similar problems.
So I started to look into it and to upload fixed models. Most of them were asked by someone.
Just fly on !

 

Offline Grunt

  • 28
Thanks to Grunt: Capital Ship service fixing docking problems with Sathanas, Aten+
BTW I've just added the GTC Aeolus to the list inspired by a thread on the FS Modding forum.

Download:
http://w3.enternet.hu/fscult/Capshipservice.htm


The docking path starts about 400 m above the ship, so dockers should start above this point. :)
Just fly on !

 
(fizzled, beam-burnt and happy-hey thanks for the green tan)
Take me to your leader (always wanted to say that) and let everyone who can't dock well with a model report it here so that it shall be fixed

BtW, I hope you guys can answer some, cause while I am beginning messing around with FS2, some questions will definitely pop out.

:D
If you want to be ready for Wing Commander Saga: The Darkest Dawn, then download and play the prologue first.

Here,

http://www.wcsaga.com/downloads/files/download/releases-prologue-setup-exe.html

Then, while waiting for the Darkest dawn, Download Starshatter 4.02

http://www.starshattermods.com/infusions/pro_download_panel/download.php?did=214

You 'll understand why once you have.

 
See wht I mean is that all my .pofs in the test folder are replaced by the "Shielded Capship packs" (Terran/vasudan/shivan) they replace your existing .pofs. If I use the capships service dosen't that file replace the existing one and the changes to the .pof are lost so teh new .pof with adjusted docking ability takes its place??? (just like with textures and whatnot)...
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 

Offline Grunt

  • 28
Quote
Originally posted by Star Dragon
See wht I mean is that all my .pofs in the test folder are replaced by the "Shielded Capship packs" (Terran/vasudan/shivan) they replace your existing .pofs. If I use the capships service dosen't that file replace the existing one and the changes to the .pof are lost so teh new .pof with adjusted docking ability takes its place??? (just like with textures and whatnot)...


Ooops ! I see your problem now.
You can only have one MODded version of each ship in use at a time.
One way to solve this is to combine the two models,
which can be done by:

Cutting the shield data from the shielded model with a HEXeditor and copying it to the "docking" model (surely works).
Only do this if you're experienced in HEX editing.

The other way is to learn how to modify Dock data with PCS.
Not too difficult. :)
Just fly on !

 

Offline karajorma

  • King Louie - Jungle VIP
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    • Karajorma's Freespace FAQ
Quote
Originally posted by Grunt
The other way is to learn how to modify Dock data with PCS.
Not too difficult. :)


Especially since you can just open two versions of PCS and copy from one pof to the other (You might be able to use the import data function depending on your version of PCS)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline EdrickV

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Quote
Originally posted by Grunt

Cutting the shield data from the shielded model with a HEXeditor and copying it to the "docking" model (surely works).
Only do this if you're experienced in HEX editing.


There is a much easier way that ought to work. Load the model with fixed docking info and import the shield data from the shielded version. Both PCS and ModelView32 support importing shield data. (Though I've never used PCS's.)
Ground - "Let me help you out, you're clear to taxi any way you can, to any runway you see."

Mesh Gallery/Downloads:
http://members.aol.com/ArisKalzar/Gallery.html
Turreting 101:
http://members.aol.com/EdrickV/FS2/Turreting.html

http://members.aol.com/HunterComputers

 

Offline Grunt

  • 28
Quote
Originally posted by EdrickV


There is a much easier way that ought to work. Load the model with fixed docking info and import the shield data from the shielded version. Both PCS and ModelView32 support importing shield data. (Though I've never used PCS's.)


Yes ! :yes:
Sometimes I forget that hexediting POFs is kind of "old fashioned" thing to do. :D
Just fly on !