Author Topic: Has anyone considered...  (Read 1730 times)

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Offline Unknown Target

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Has anyone considered...
Using the code from a more modern game to replace the engine with? I mean, when it's been legally released? What would stop this from happening (except from too much work)?

 

Offline Galemp

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Ummm. That would require essentially making a Freespace total conversion of that game, converting all models, weapons, interface art etc. AND all the game behavior. :no::blah:
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

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Offline Kamikaze

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Well that would seriously screw up various function calls throughout the thing if you only replaced parts of it... I don't think the source code people are willing to reassign tons of variables/functions/whatnot. (it wouldn't be as simple as reassining anyway)
Science alone of all the subjects contains within itself the lesson of the danger of belief in the infallibility of the greatest teachers in the preceding generation . . .Learn from science that you must doubt the experts. As a matter of fact, I can also define science another way: Science is the belief in the ignorance of experts. - Richard Feynman

 

Offline KARMA

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and i don't see so many modern games with a "free" engine (except for the open source projects)

 

Offline Unknown Target

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Okey-Dokey, just asking ;)

 

Offline Killfrenzy

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Much as it's a nice idea (I myself would LOVE to have some parts of the Starlancer engine in FS2) it does open up a huge can of worms. The FS2 engine is nice to modders, most other games aren't.
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