Author Topic: Again with the scout (terran or vasudan ship)  (Read 1685 times)

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Offline HotSnoJ

  • Knossos Online!
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    • http://josherickson.org
Again with the scout (terran or vasudan ship)


Download

Simply textured so if anyone wants to improve it, have at it. Anyway I can't get PCS 1.1 to convert it. So if someone would convert it THANK YOU!
I have big plans, now if only I could see them through.

LiberCapacitas duo quiasemper
------------------------------
Nav buoy - They mark things

  

Offline Unknown Target

  • Get off my lawn!
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  • Push.Pull?
Again with the scout (terran or vasudan ship)
I like the hull, but the wings are way too basic.

 

Offline HotSnoJ

  • Knossos Online!
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    • http://josherickson.org
Again with the scout (terran or vasudan ship)
well they're mainly fuel tanks or some energy-source-thingy and shield tech. the hull is mainly engines, a new type ion engines to be exact :nod:. I'll write up a tech room thing later.

BTW it is suppose to be early vasudan or late terran(?) design.
I have big plans, now if only I could see them through.

LiberCapacitas duo quiasemper
------------------------------
Nav buoy - They mark things

 

Offline Knight Templar

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  • I'm a magic man, I've got magic hands.
Again with the scout (terran or vasudan ship)
Redo the wings or at least re texture them.. They look way out of place with the (Vasudan?) hull. Make them flow more.. see the Serepis or something.
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Too Long, Didn't Read

 

Offline Goober5000

  • HLP Loremaster
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    • Goober5000 Productions
Again with the scout (terran or vasudan ship)
Yeah, that new texture job looks MUCH better than the old one. :yes:

However, I agree with the others - fix the wings.  They stick out too much, especially in the back.  Make them sweep around or flow, and perhaps add a vertical fin either above or below.

 

Offline HotSnoJ

  • Knossos Online!
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    • http://josherickson.org
Again with the scout (terran or vasudan ship)
Ok I'll try the swept wings and tail thing.

Anyway I redid the textures and finally got PCS to convert it. But the textures don't show up in ModelView. I checked the maps folder to see if the PCX versions are there and they are. But no textures, and one is missing in the list.

Please help me!
I have big plans, now if only I could see them through.

LiberCapacitas duo quiasemper
------------------------------
Nav buoy - They mark things

 

Offline Goober5000

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    • Goober5000 Productions
Again with the scout (terran or vasudan ship)
ModelView can be weird.  Did you update to the latest version?

Try opening all the textures up in Paint, by themselves.  Then click "Reload" on ModelView.  That usually works for me.