Originally posted by Goober5000
It actually could. Make some kind of subsystem on it that's normally illuminated, but goes out when it's destroyed (just like engines). Have the Knossos start the mission with the subsystem destroyed, but use SEXPs to repair it right when a ship jumps out. Or even vice versa - normally dark, but illuminated when destroyed. 
As for the model - it looks kinda plain. And it looks suspiciously similar to our docking station ring (at left of this picture).
That sounds a lot like the nav lights that were done a while back. Trouble is, I really don't know the specifics of how they work, so I would be hard pressed to do that to this model. As for the model, I have never seen your station ring before, and I can assure you that my model is far from plain. At roughly 1200 ploys for LOD0 untriangulated, it only
looks simple. I've added some round reactor casings, but I have avoided making it look fortified; after all, it is in the heart of GTVA space (or would be if used for its primary purpose) so it shouldn't be able to fight. The ring itself doesn't move, but the blue boxes (actually very detailed knossos parts, but that's hard to see) do spin; there are two counter-rotating sets that look a lot like the original knossos did, only more geometric and Terran.