ok, i've got some of ideas for missions or camps but not the time nor the ability to realise them. so i guess i'll just post them here.
1. a campaign centered around the events followiung the supernova of capella, but concentrating at the porblem of the suprnova itself, see
this thread .
2. a mission where you face a wingman, let`s say beta one, in a fight, after a bar fight. the mission would fail if you kill him, but otherwise he'll kill you, so you'll have to diable him, but without the briefing saying so. you can even make a debriefing with a yelling CO.
3. a mission where you are an instructor with a bunch of cadets as wingmen, where you are just teaching those newbies how to fly, and themn you're raided by the NTF. if a wingmate get's killed, your mission fails, but you can't warpout, for some reason.
anyway, these are just ideas. but if some fredder is bored and he needs an idea, perhaps any of this is good