Author Topic: The Babylon Project : EA Orion Class - Pimping  (Read 3542 times)

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The Babylon Project : EA Orion Class - Pimping
Well ive finally finished it !   Lets the party commence, this was one git to texture , not least for the amount of seperate UV alignments i had to do.

Anyway i thought i'd present to you a render of each lod (barring lod3 which is also done, but lod3 usings green which is translusent in freespace 2 but doesnt give a good render  

The rendors of lod 1 and 2 lose some of the detail in the textures...i dont know why...thats truespace's fault!  So the textures are actually crisper but with a render you get nice material properties whcih wont be in game, like the shine effects.


LOD 0
 

LOD 1
 

LOD 2
 

DEBRIS
 


AND IT WILL BE IN THE FIRST RELEASE....WOOHOO !  
The Babylon Project 2D Art / Texturing / Model Setup / Experimentation and Implementation

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Offline Sandwich

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The Babylon Project : EA Orion Class - Pimping
Nice looking - even though I've never seen Babylon 5....  

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Offline Nico

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The Babylon Project : EA Orion Class - Pimping
you use green? That means that all voodoo users (there's many) won't really like having large green maps on the models...
SCREW CANON!

 

Offline LAW ENFORCER

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Nice!

Venom2506, encourage to upgrade????

Wheres the guns??? (prepares to be disapointed )
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The Babylon Project : EA Orion Class - Pimping
There are 12 turrets around the central docking area (some are visable on lod0)  they all have tracking barrels.

I can quite easily release a patch for voodoo users once the main pack is released.  But i feel for now the green should be used (only on lod3) as it enhances it no end.  I dont understand why green is seen my voodoo users...i mean the planets that come with the game use green as well and we never had any problems with them having green boarders (i used to have a banshee so i do know about that   )

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Offline Nico

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Quote
Originally posted by CptWhite:
There are 12 turrets around the central docking area (some are visable on lod0)  they all have tracking barrels.

I can quite easily release a patch for voodoo users once the main pack is released.  But i feel for now the green should be used (only on lod3) as it enhances it no end.  I dont understand why green is seen my voodoo users...i mean the planets that come with the game use green as well and we never had any problems with them having green boarders (i used to have a banshee so i do know about that   )


yeah, I know, I used to use (d'oh) the green maps. It was great, and you have bno idea the use you can do with that. This voodoo pb is a pity  .

SCREW CANON!

 

Offline Stryke 9

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The Babylon Project : EA Orion Class - Pimping
BTW, when IS the first release? I'm getting sick of attempting to recruit by rescuing stupid VBB newbies and fitting them out (they seem intent on destroying themselves), can't you free up some modders?  

 

Offline ZylonBane

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Shouldn't the debris models have the spotlights turned off? I mean, think about it...
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Offline aldo_14

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Quote
Originally posted by ZylonBane:
Shouldn't the debris models have the spotlights turned off? I mean, think about it...
I'd imagine the electirc/EMP blast from energy weapons could be sufficient to charge the lights up without station power....if you're looking for excuses that is.


 

Offline Darkage

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The Babylon Project : EA Orion Class - Pimping
WTF,Can anyone tell me where i am right now?.I feel kinda f!ucked up.?Thanks dude for the beer

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Offline aldo_14

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Quote
Originally posted by darkage:
WTF,Can anyone tell me where i am right now?.I feel kinda f!ucked up.?Thanks dude for the beer


Stuck in Steves basement with a plastic skin on a roundabout.            

 

Offline Nico

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Quote
Originally posted by aldo_14:

I'd imagine the electirc/EMP blast from energy weapons could be sufficient to charge the lights up without station power....if you're looking for excuses that is.


  yeah, right, EMP blast...  
SCREW CANON!

 

Offline Darkage

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Quote
Originally posted by darkage:
WTF,Can anyone tell me where i am right now?.I feel kinda f!ucked up.?Thanks dude for the beer


I cant even remeber i posted this...Maby my mind was doing weird stuff....Or the beer.

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Offline aldo_14

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The Babylon Project : EA Orion Class - Pimping
 
Quote
Originally posted by venom2506:
    yeah, right, EMP blast...    

 


 
The Babylon Project : EA Orion Class - Pimping
A little OT, but waht the hell.

One of the most disturbing FX sequences I ever worked out was the destruction of a Ramses class light cruiser.  It was for a bit of "pimping" (otherwise known as 'advertising') I was going to do for Game Faire 2000 for a game I was going to run.

The sequence started out with a starfield view and a desparate distress call being made by a crippled ship.  The scene was then going to pan onto a mangled cruiser, You could even see into the viewport of the thing (this was all done with animetronics and models BTW) and someone was silhouetted by the backlighting.  A few seconds of hysterics (damage & casualty reports, ect) and the thing takes two more missile hits in the stern (this was likely going to be edited in via computer   ).  ALL of the lights on the ship go out at the moment of impact (including the viewport lighting) as the blast progresses up the ship (done by sequencialy fired blasting caps).  What I found disturbing in the test footage (never progressed beyond that) was just before the blast hits the bridge area, we set an old flash bulb to fire within the bridge, when it went it perfectly silhouetted the figure within the bridge just a split second before the final cap went off sending a blast of smoke through the viewport (we used coal ash lit with orange colored lights to enhance the blasts).

  We never progressed with the project beyond that one test run unfortunately  , but the image of that lone figure in the window just added the right amount of humanity and tragity to the shot that it made it simply beautiful.  I'll have to see if I can find the tape with that footage on it.  We moved a few months ago and a bunch of stuff got lost (I think a box got mismarked for the dump   ).
I told you that It would be done by November, well, mostly anyway...

I'm working on something new... shhhhh, it's a seceret.

 

Offline Setekh

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The Babylon Project : EA Orion Class - Pimping
Though I haven't ever seen B5... darn nice.  
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