Author Topic: Freespace 2 campaigns  (Read 7370 times)

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Offline Ace

  • Truth of Babel
  • 212
    • http://www.lordofrigel.com
The Babel Effect
The chaos spawned in FreeSpace 2: Twilight continues as men of honor battle to determine the future of the alliance in the shadow of an ancient foe.
 http://freespace.volitionwatch.com/babel_effect/

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Ace
Staff member FreeSpace Watch
 http://freespace.volitionwatch.com/
Ace
Self-plagiarism is style.
-Alfred Hitchcock

 

Offline QXMX

  • 28
We're currently on hold for a while, but ours is called GroundZero.  It sets Alpha 1 roughly 20 years after the great war in a Peaceful yet tense GTVA.  Your missions revolve around whoever employs you, who at this point is the Vega Merchant's Consortium.  Your job is to safeguard VMC assets.....

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.....File not found....please enter password

Webmaster of Subspace Zero

Co-Creator, GroundZero
ICQ# 117983680

 

Offline CP5670

  • Dr. Evil
  • Global Moderator
  • 212
 
Quote
I was discussing this, and I think we need a list of all the smaller campaigns in progress, especially as campaign watch over a VW is a bit out of date....
so everyone please post your campaign title, weblink, and a (very) brief synopsis

Well since you copied this from your VBB post (or possibly the other way) I think I will do the same.

 
Quote
Ah good, I love the topics where you can advertise your campaign.  

"The Procyon Insurgency" (working title)

Here's a short description I cooked up about the story:

After over a year of political instability and economic depression,
the regional governments of two populous systems, led by a
charismatic demagogue, declare full independence from the GTVA.
The GTVA reacts violently to this uprising and hostilities begin.

Features:
-11 high-quality missions with a compelling storyline
-New player-flyable ship
-Several other new ships
-3 new player-usable weapons
-3 squadrons with accompanying logos
-A few soundtracks from the original FreeSpace
-16 new background images

I haven't decided whether to create a website or not for mine yet since I'm the only one working on it and I therefore do not need any system to organize and communicate with the rest of the staff.

Should be out sometime in mid-September.  



 
I have one called "Outcasts".  You play as a new recruit in a raider group called the Black Cross, located in the Antares system, and have to battle against the GTVA and other pirate groups at the same time.  It provides a good backdrop for an interesting and fast paced storyline that I have planned.  Already have the first 15 missions done (shooting for about 25-30).

 

Offline Skippy

  • 210
  • It's not a bug, it's a feature™
    • FS/FS2 Campaigns List
Cool! I'll add all that in my website

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Philippe "Skippy" Villiers - ICQ: 103116541
The future isn't known
Member of the Machina Terra Project
If you're french, go here! - My French forum
MACHINA TERRA | FS/FS2 Campaigns list
Specs: Core2 Duo 2GHz, 2GB DDR2, 160GB HD, gfg7700 (Asus G1 Laptop)
Q9550, 4GB DDR2, 2x500GB HD (RAID1), RHD4870, X48-DS6, Corsair 620HX (Desktop)

 
Me I have one but no one will help me with it, and on top of that cant get TS where I live or Rio or eny 3D molding progam, and I dont whant to get it off the net. Eny how mine has a new race too, mine is calld The four towers.

The Ancients a old and proud reace, one that is not all alone, and I am not one of them, but I am Nouben.

 

Offline Black Sheep

  • Wannabe Composer
  • 28
Just creating Descent of Evil along with:

Snipes, Psycho and Slanker!

Five missions, full media, and the BASTION!!!  
"Something is rotten in the state of Denmark"
-Hamlet rulez

 

Offline WARLORD

  • 24

 
I'm working on a TC called 'Final Days'.  No FS stuff here, basing the whole thing off of the 'Starfighter' and 'Starcarrier' wargames of my own design.

The page is located at: http://www.homestead.com/jskgames/home.html

For story details see: http://dynamic.gamespy.com/~freespace/ubb/noncgi/Forum2/HTML/000725.html

Haven't got much done yet (only started this 3d modelling and MODding stuff in June, and didn't start this project until mid July) But there is a demo available on the website which includes about half a dozen missions (accessable in the tech room).

The final game is going to include:
- two single-player campaigns (one from each side)

- 5 western and 4 eastern player-flyable fighter craft

- full voice and sound (need talent, currently low priority)

- New music soundtrack (maybe, depending on available talent, thinking of using high-energy guitar-riffs or somthing to that effect)

- Modified HUD to reflect differences between FS and FD craft (no shields, no energy management, limited cannon ammunition, etc)

- POSSIBLY new menu screens (if I feel like it   )

- A storyline that will take the player(s) from Jupiter orbit, through the belts, to Earth, and right up to the brink of nuclear war (about 15 missions or so)

- Multiplayer campaigns set withing the main campaign allowing players to play out the full game with thier friends (MP campaigns will likely be broken into 3-5 mission chunks and offered in a numerical order to be played in, might also make one UBER MP campaign with the whole thing for those with too much time on their hands   )
I told you that It would be done by November, well, mostly anyway...

I'm working on something new... shhhhh, it's a seceret.

 

Offline aldo_14

  • Gunnery Control
  • 213
(bout time I added mine to this list   )

RECIPROCITY

6-8 new player flyable craft
5 new capital ships, including the third-generation SOC taskforce
Lots of other new ships
some really neat stuff...  
New weapons, including the Browning mass driver, Prometheus X and Raptor cannons (by Raven)
A branching, original storyline where the player can dictate the events
new cutscenes, possible voice acting.

Episode 1 is undergoing mission making, I'm hoping for a demo release before November (fingers crossed   )
 http://uk.geocities.com/gunnery_control

[This message has been edited by aldo_14 (edited 09-16-2001).]

 

Offline Raven2001

  • Machina Terra Reborn
  • 211
  • Im not the droid your looking for, move along
A little late, but still in time  

Caught in the Middle:

Stes up 50 years after Capella, the contact to Earth has been established, and Sol is ran by misterious group called the Council. The Concil asks the GTVA two years to consider unification, after those two years, the Council attacks the GTVA and within one week, the GTVA has only a handful of systems... the GTVA has to fight for its freedom, but a darker threat looms within Mirfak and Ross 128...

It is planned to feature:

- 2 Episodes (nº of missions yet to define)
- A lot of mods, and new models(if I can get some more modelers)
- Various smaller campaigns, that use little and simple mods, that happen before the main one, but that explain some ocurrences, and recreates big events.
- The return of the Shivan superiority!!
- Some good and nice surprises!!!!!!
- A "new and original storyline" (words by Slanker   )
Yeah, I know you were waiting for a very nice sig, in which I was quoting some very famous scientist or philosopher... guess what?!? I wont indulge you...

Why, you ask? What, do I look like a Shivan to you?!?


Raven is a god.

 

Offline Killfrenzy

  • Slaughter-class cruiser
  • 210
  • Randomly Existing
Since Dr. Zer0 isn't here at the moment, and nobody else has mentioned it, I'm going to start pimping the Knossos Campaign.

Set 14 years after FS2, the Knossos campaign covers three episodes and includes amongst other things:

  • Apollo Advanced  
  • Shivans (well, obviously!  )

    Dr. Zer0 is the one organising this, I'm just the FREDITOR!!

    Ho hum, such is life!

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    Quote
    Death has more impact than life, for everyone dies, but not everyone lives.
    -Tomoe Hotaru (Sailor Saturn
    ------------
    FREDITOR for The Knossos Campaign
    ------------
    Founder and ChairShivan of The Official Shivan Fan Club
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

 

Offline Darkage

  • CRAZY RENDER RABBIT
  • 211
We are the Headz you will be decapitaded resistance is futile

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                            [email protected]                          Staff member of
Inferno,
Don't loose
your headz
over it.    
Soc Inferno

Project Rebellion
Gost of the past
iqc 102628858
[email protected]
Returned from the dead.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
I wonder if I should post about the billion campaign ideas that I haven't done much about yet...  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

  

Offline aldo_14

  • Gunnery Control
  • 213
 
Quote
Originally posted by Setekh:
I wonder if I should post about the billion campaign ideas that I haven't done much about yet...  

Me first, then....

 

Offline Sandwich

  • Got Screen?
  • 213
    • Skype
    • Steam
    • Twitter
    • Brainzipper
SOC: Operation Otara

Set during the second Shivan invasion, fly as a member of the GTVI's elite SOC deep behind Shivan lines. Participate in familiar battles from an unfamiliar point of view, explore further into Shivan space then ever before, and discover the horrible truth behind the greatest mystery that the GTVA has ever encountered.

And perhaps even do something about it.

Planned to have something like 20-30 missions. Follow the progress from the Sandvich Bar.  

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America, stand assured that Israel truly understands what you are going through.

"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar, the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Mad Bomber

  • Booooom
  • 210
The Eden Project is not a campaign in itself, but is really three different campaigns: Winds of Fate, New Frontiers, and Echoes.

Winds of Fate puts you as Kyle Polk, who saw action during the later part of the Tau Sigma incident. You have been reassigned to the GTD Soyokaze, to investigate rumours of a new rebel faction in Epsilon Pegasi.

Details on the plot of the other two will only be revealed after WoF's completion.

It will feature:

* A unified MOD package including new models from Aldo_14, Psycho and Jabu.
* Character-based plotline
* No NTF or HOL clones
* Nothing to do with returning to Earth or the Sol system
* A new species, which will have no ships of its own but will be citizens of a major government in Echoes
* 10-17 missions per campaign
"What the hell!? I've got a Snuffleupagus on my scanners! The Snuffleupagus is active!"